dx12

Nvidia Users Should Stick to Steams DX11 Version of Quantum Break

DirectX 12 is an incredible API, it can provide PC gamers with huge improvements in terms of performance, making better use of the CPU and GPU vs DX11, or at least it would ...

October 1, 2016 at 12:41 pm by

CryEngine 5.3 and 5.4 Detailed – Vulcan, DX12, mGPUs and More!

CryEngine has long been a poster child for high-end graphics technology, so it comes as little surprise that the next two updates to the legendary game engine will come with ...

September 14, 2016 at 11:05 am by

Deus Ex: Mankind Divided DX12 Patch Broken on NVIDIA Hardware

Initially intended to be available on the day of the game’s release, the DirectX 12 patch for Deus Ex: Mankind Divided has been belatedly launched today (8th September). ...

September 8, 2016 at 5:40 pm by

AMD Radeon Software 16.8.3 Drivers Ready for Battlefield 1

AMD has been striking hard and fast with their graphics drivers in recent months. Not content with just 2 releases for the month of August, the company released a third set of ...

September 1, 2016 at 9:40 am by

CRYENGINE V Delivers Colossal Draw Call Increase With DX12

PC and Xbox One owners are set to experience significant benefits of games using CRYENGINE, with its developer, Crytek, claiming that, when used in combination with ...

July 24, 2016 at 9:12 pm by

Futuremark Releases DX 12 Time Spy Benchmark

Last month, Futuremark, the creators of the popular 3DMark benchmarks, teased a new DX12 benchmark. Unlike most benchmarks which are still DX11 based, the new releases would ...

July 15, 2016 at 9:40 am by

Microsoft Helps Developers Implement Multi GPU Support in DX12

Even though few games actually support Microsoft’s new API at the time of writing, and even fewer were actually built from the ground-up to support DirectX 12, Microsoft ...

July 6, 2016 at 1:40 pm by

Battlefield 1’s Alpha Build Suggests DirectX 12 Support

Just in case you’re not already aware, Battlefield 1 is currently going through a closed multiplayer alpha phase that gave us an opportunity to find out more about its ...

June 27, 2016 at 3:40 pm by

Futuremark Teases New DX 12 Time Spy Benchmark

One thing you might have noticed from all of the RX 480 leaks is that they’re all mostly 3DMark results. Created by Futuremark, FireStrike is the premier DirectX 11 ...

June 25, 2016 at 9:06 am by

Crytek Voices Concerns over Async Compute

With the advent of DirectX 12, both GPU and game developers are slowly learning how to fully exploit the new API, with most – NVIDIA especially – running into problems ...

May 23, 2016 at 6:00 pm by

Total War: Warhammer Will Have Dx12 Support After Launch

Everything that we’ve seen so far seems to suggest that the upcoming Total War: Warhammer game is going to be a huge hit. Even though the game is based on DirectX 11 by ...

May 19, 2016 at 3:40 pm by

New Windows 10 Update Includes Gaming-Related Features

Those of you who are gaming on Windows 10 should know that Microsoft has just announced a brand new update for its operating system, an update that addresses certain ...

May 11, 2016 at 12:00 pm by

DX12’s Bonuses Only Achievable by Dropping DX11 Says Hitman Dev

When new technology comes out it tends to take time for systems and developers to get to grips with them, with their advertised bonuses normally offered at some price, but is ...

April 18, 2016 at 11:00 am by

Square Enix Considering “Higher Spec” Version of Final Fantasy XV for PC

While Square Enix has not yet confirmed that its forthcoming JRPG epic Final Fantasy XV will arrive on PC, it seems that, if it does, it will be a “higher spec” version ...

April 1, 2016 at 8:15 pm by

Hitman Posts 5-10% Gains With Asynchronous Compute

One of the headline features for AMD’s GCN architecture is their superb support for Asynchronous Compute. One of the showcases games for Asynchronous Compute and DX12, ...

March 28, 2016 at 12:30 pm by

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