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Futuremark’s 3DMark 11 gets an update



/ 6 years ago

As a review site, we are extremely fond on getting the best benchmark results in town by overclocking our equipment. Using benchmark tools allow us to see how our overclock and overall system performance compares to others from all around the world.

For DirectX 11 users, 3DMark 11 was released and has been a tool that we use and rely on quite heavily.

Futuremark have just released a small update to the award winning software which improves on compatibility issues with the latest hardware and Futuremark insist on updating the benchmark to take full advantage of that. Whilst it won’t give you a better score or improved results, it does futureproof you for any products that are on the horizon or that may have slight bugs.

If you already have 3DMark 11, you can simply download the patch here.
If you want the full pre-updated version 1.02 you can download it here.

3DMark 11 version 1.0.2 release notes

All Editions

Bullet physics library updated to 2.78 to improve compatibility with future CPUs and GPUs
Display scaling mode setting is now available in the Basic Edition
SystemInfo component updated to version 4.0 for improved compatibility with current and future hardware
Improved user messages when the benchmark run is interrupted

Advanced and Profession Edition only

Fixed wireframe mode for the Combined test with NVIDIA hardware
Load/Save result dialog remembers the last used folder

Professional Edition only

Correct watermark is always displayed when benchmark is launched from command line
Command line loop switch with single test now loops without reloading

Attached files

3dmark11.jpg (16 KB)



  • Eternalchaos

    I got 2589 P score 🙁

  • aruffell

    What GPU?

  • Eternalchaos

    Aruffell;18803 wrote: What GPU?

    With my GTX460

  • Eternalchaos

    Just noticed when I took that bench, my card was on referance settings. After I hit 28xx P and If I want to a 3000P score is possable