Game:ref, Hardware Based Anti-Cheat system

/ 2 years ago


So we already have or at least know of anti-cheat software, most pre-installed into most multi player games, but what if a program is smart enough to work its way around the system. Introducing a prototype hardware based system. Game:ref is an input based anti-cheat system, it detects your input from mouse and keyboard and cross references that with what happened in the game; i.e. if you tap spacebar once, you only jump the standard height, not fly into space.

I guess some could see this as something that is unnecessary, you know you’re not going to cheat so you won’t buy or use one. Well what about the other players? Going to a gaming tournament, Insomnia or PAX, could become a lot more fair with the compulsory hand out and use of these little devices. This device will be based on open source platform to allow the maximised collaboration with developers and will be brought to Kickstarter soon with the hopes of raising enough money to become a real product.

Let us know what you think this anti-cheat device will bring to the table on our Facebook page and forums.

Thanks to PCGamesN for this information.

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  • Reni

    Sounds cool, but delay comes to mind first >.>