New Battlefield 4 PC Patch Fixes Some Bugs, Introduces New Ones

/ 3 years ago


The Latest patch for Battlefield 4 on PC has fixed the “kill trading” bug, alongside the sound loop error and a bug related to the China Rising expansion’s SUAV not exploding properly. The phenomenon of kill trading, or when two players seem to die at the same time after shooting at each other, has had the time window of being able to get a kill after death decreased for players with higher latencies, which should alleviate the situation for many players.

However since releasing the patch, players have been reporting two new bugs. DICE has released a statement saying

“We have noticed that players who have SLI enabled (using two graphics cards at once to render a single screen) on their graphics card may be experience graphical flickering. Also we are looking into the issue where the revive bar would get stuck on-screen in some instances. Both of these issues have our attention and we are investigating both of them.”

DICE’s full patch notes for it’s December 16 update:

  1. Fix for a crash that would cause the game to stall, resulting in a sound loop. This should eliminate most of the problems relating to this.
  2. Fix for the SUAV (introduced in the China Rising expansion pack) not exploding when hitting enemy soldiers. While these indeed should be deadly, they were never designed for “road-killing opponents.
  3. Fixed one of the issues related to the so-called “Netcode” (see below for details).
  4. Fix for an issue where 4x the damage from a vehicle’s mini-gun would be applied to the chest when a player had the Defense Specialization equipped.
  5. Fix for player tags not always showing when needed to, resulting in players shooting team members.
  6. Fix for graphical flickering appearing on terrain.
  7. Fixed the instance where players suddenly would transition into Spectator Mode while playing the Defuse game mode.
  8. Fix for a Defense bug where none of the teams would win a round by letting the timer run out.
  9. Fix for players getting stuck in the revive screen after being killed.
  10. Fix for players getting stuck in the kill camera after being revived.
  11. Fix for the game mode specific ribbons being counted twice in the multiplayer progression.
  12. Made NVidia 331.82 or later driver versions mandatory for all players.
  13. Disabled DirectX 11.1 on NVidia cards that have outdated drivers.
  14. Fixed driver version not being properly detected on NVidia Optimus systems.
  15. Fixed a minor crash that could occur when bringing up the scoreboard.

Battlefield 4 Multiplayer

Thank you Gamespot for providing us with this information.

Image courtesy of Gamespot.

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  • Ben Warren

    So the SUAV wasn’t designed to be used to roadkill? Okay then DICE, how come the “Middle King” assignment has a requirement for a SUAV kill? 😉

  • GoGo

    And “kill trading” not gone..