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Next-Gen Xbox Guide



/ 5 years ago

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Last year rumours were flying around about Microsoft’s next console, naturally they want to keep things quiet so sales of current hardware are not affected, not to mention share prices.

With Job postings revealing that the Xbox Console Architecture team was hunting for new blood “Successful candidates will join a team that will be responsible for defining and delivering next generation console architectures from conception through implementation.”

ITProPortal also suggested in October 2011 that several employees were giving away their involvement on their LinkedIn profiles, such as “Xbox Next Gen Creative Director.”

Microsoft blogger MS Nerd outed the name Xbox Loop, claiming that the long-awaited console will be “far smaller”, cheaper and quite Kinect-focused when it finally lands on our shelves.

Speculation about new types of controller, not being able to play used games and “the cloud”, it can be hard to keep track of what is happening, so let’s start by breaking the console down into its various component and analyse them one at a time, maybe then we can wrap our head around the steady stream of rumours and leaks that have surfaced over the last 12 months.


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  • D

    First off – nobody in their right minds would announce Xbox 720 at CES. Just, no. Stealing the Spotlight at E3 rather than CES is just so much more “HELL YEAH!” Whichever moron was told it would show up at CES just didn’t have enough brain power to figure it out himself.

    Gibeau is a moron. He apparently doesn’t even know that Battlefield 3 needs to run at 30 Frames and 702p “HD” on Consoles. Yeah, lot of power left there. Good lucking find it. And yet, he probably green lit the $100 Million+ Marketing Campaign for it…. Suits retardation shows once again. Gibeau, Kotick and that retard in charge of Ubisoft need to go die. Years ago.

    SSDs? No. Hell no. Microsoft won’t even upgrade the size of the Hard Drives in their ridiculously outdated Box when they made the “Xbox 360 Slim”, you think they’ll jump the price up with SSDs? Hah. No. No way. At best we’ll get a 500GB HDD, maybe a 1TB. Damn flood might set them back for a smaller sized one. Plus SSDs wear. They wouldn’t last the life cycle of these Consoles.

    RAM will be taking a big boost this time for sure though. Rather than the measly 512MB we’ve got now, around 4GB I bet, and the GPU RAM will probably be bumped up to 1GB. Least I hope… They can’t seriously expect to get away with a measly 512MB RAM GPU? GPU will definitely be AMD however. Nvidia’s taken to overpricing their crap because of CUDA recent years so Consoles will definitely avoid them entirely.

    Far as the CPU, well… Quad/Hexa-Core for sure. Specific one? Meh. No idea.

    OS – Probably some form of the new Metro System Microsoft is so infatuated with. Especially if the Controller is going to feature a Touch Screen like the Wii U’s.

    Disc Reader – Definitely. We’re not yet at the point where we can discard Physical Media readers entirely. Whether it’ll be Blu-Ray or DVD, idk. Probably Blu-Ray. Or rather, hopefully.

    There’s also one rumour which hasn’t been mentioned here specifically – That Microsoft might be targeting the Xbox 720 to compete with the Wii U rather than the PS4 in the more.. “Mainstream Gaming” Market, leaving the “Hardcore Gamers” Market exclusively to Sony. Explains the crappy GPU choice at the very least.

    I’d also like to add to the end, while not quite relevant, Gabe did say Valve would make Hardware (even though they’d rather leave it to others) if it was necessary to keep driving innovation, which means a potential Valve Console might be in the works at some point in the future if Next-Gen Consoles bring innovation to a complete stand-still.

    Far as what I’d like to see? Preferably two Consoles, one with Dual High-End GPU Setups with a Quad to Hex-Core CPU and one “Budget” Console so that they don’t end up holding back the Industry with crappy PC Ports after a couple of years. Then again, if Microsoft dumps the “Hardcore” Market to compete with the Wii U, I doubt Sony will try half as hard… Unfortunately. And they’ll milk the Console lifespan with their ridiculous “10-Year Plan” for as long as they can. Again.

    Not to mention, the Approval Process was made by Nintendo in an age before Game Patching was possible to avoid the crappy Game Quality we had in 1983-1985. Sony and Microsoft need to dump that outdated way of thinking already. They’re delaying Patches by 1-2 weeks, inconveniencing Developers AND Gamers (even PC Gamers on most Games, since Developers want to release the Patches together on all Platforms….). Along with the high royalty fees. Seriously I actually wonder if they cover the high costs of the Hardware in the beginning with these ridiculous Royalty fees.

  • D

    First off – nobody in their right minds would announce Xbox 720 at CES. Just, no. Stealing the Spotlight at E3 rather than CES is just so much more "HELL YEAH!" Whichever moron was told it would show up at CES just didn't have enough brain power to figure it out himself.

    Gibeau is a moron. He apparently doesn't even know that Battlefield 3 needs to run at 30 Frames and 702p "HD" on Consoles. Yeah, lot of power left there. Good lucking find it. And yet, he probably green lit the $100 Million+ Marketing Campaign for it…. Suits retardation shows once again. Gibeau, Kotick and that retard in charge of Ubisoft need to go die. Years ago.

    SSDs? No. Hell no. Microsoft won't even upgrade the size of the Hard Drives in their ridiculously outdated Box when they made the "Xbox 360 Slim", you think they'll jump the price up with SSDs? Hah. No. No way. At best we'll get a 500GB HDD, maybe a 1TB. Damn flood might set them back for a smaller sized one. Plus SSDs wear. They wouldn't last the life cycle of these Consoles.

    RAM will be taking a big boost this time for sure though. Rather than the measly 512MB we've got now, around 4GB I bet, and the GPU RAM will probably be bumped up to 1GB. Least I hope… They can't seriously expect to get away with a measly 512MB RAM GPU? GPU will definitely be AMD however. Nvidia's taken to overpricing their crap because of CUDA recent years so Consoles will definitely avoid them entirely.

    Far as the CPU, well… Quad/Hexa-Core for sure. Specific one? Meh. No idea.

    OS – Probably some form of the new Metro System Microsoft is so infatuated with. Especially if the Controller is going to feature a Touch Screen like the Wii U's.

    Disc Reader – Definitely. We're not yet at the point where we can discard Physical Media readers entirely. Whether it'll be Blu-Ray or DVD, idk. Probably Blu-Ray. Or rather, hopefully.

    There's also one rumour which hasn't been mentioned here specifically – That Microsoft might be targeting the Xbox 720 to compete with the Wii U rather than the PS4 in the more.. "Mainstream Gaming" Market, leaving the "Hardcore Gamers" Market exclusively to Sony. Explains the crappy GPU choice at the very least.

    I'd also like to add to the end, while not quite relevant, Gabe did say Valve would make Hardware (even though they'd rather leave it to others) if it was necessary to keep driving innovation, which means a potential Valve Console might be in the works at some point in the future if Next-Gen Consoles bring innovation to a complete stand-still.

    Far as what I'd like to see? Preferably two Consoles, one with Dual High-End GPU Setups with a Quad to Hex-Core CPU and one "Budget" Console so that they don't end up holding back the Industry with crappy PC Ports after a couple of years. Then again, if Microsoft dumps the "Hardcore" Market to compete with the Wii U, I doubt Sony will try half as hard… Unfortunately. And they'll milk the Console lifespan with their ridiculous "10-Year Plan" for as long as they can. Again.

    Not to mention, the Approval Process was made by Nintendo in an age before Game Patching was possible to avoid the crappy Game Quality we had in 1983-1985. Sony and Microsoft need to dump that outdated way of thinking already. They're delaying Patches by 1-2 weeks, inconveniencing Developers AND Gamers (even PC Gamers on most Games, since Developers want to release the Patches together on all Platforms….). Along with the high royalty fees. Seriously I actually wonder if they cover the high costs of the Hardware in the beginning with these ridiculous Royalty fees.