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Quixel’s Jungle Environment Done in Unreal Engine 4 Reveals Stunning Visuals



/ 2 years ago

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It looks like Quixel has made a demo jungle environment using its latest Megascans technology. For those of you who are not aware, Megascans is a vast library of materials scanned with Quixel’s HDR surface capture technology.

MEGASCANS is a new breed of material library, finally bringing full real-world surface scans to the art community. Browse, preview and download 1000+ materials scanned with Quixel’s groundbreaking HDR surface capture technology and experience real diffuse, specular, normal, translucency, AO and much more.

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One can argue the jungle environment built by Quixel in Unreal Engine 4 might not be as good as the CryEngine version. Nonetheless, it does add a unique visual experience and further strengthens the Unreal Engine 4’s ability to take full advantage of third-party tools.

Thank you WCCF for providing us with this information


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