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Thief Mantle API Support Delayed Until First Patch In March, Brings TrueAudio as Well



/ 3 years ago

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There have been rumors about Thief getting Mantle support, and it appears that Edios Montreal has finally made it official. However, players are not to expect AMD’s Mantle API at launch. Edios Montreal has confirmed that Thief will be launched only with DirectX support.

However, a match stipulated to be released in March will bring Mantle support, as well as TrueAudio. This will make Thief the first game to use dedicated DSP found on GNC 1.1-based graphics cards like the Radeon R9 290, R9 290X, R7 260 and R7 260X. The TrueAudio technology is designed to shift advanced audio processing from the CPU to the GPU’s DSP, giving both better performance and more immersive audio experiences.

“We confident this patch will ensure the best and fastest Thief experience for AMD Radeon customers”. Edios Montreal stated. “We’re sorry we couldn’t bring this to you sooner – although we will use this time to bring you the very best experience possible and will let you know when the patch is ready.”

Edios was known to become partners with AMD to make Thief a Mantle-supported title back in November. Other games announcing support for Mantle API consist of Star Citizen and Sniper Elite 3, while EA’s Battlefield 4 already received the update a while ago.

Thank you Tech Spot for providing us with this information


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