Categories: News

Another New Patch Released for No Man’s Sky

The No Man’s Sky Foundation Update was a pretty huge deal, adding a wide range of new features to the game after a long silence from Hello Games. Now the developer is back again with a considerably smaller, but still very much welcomed update to No Man’s Sky today.

The latest update fixes old bugs, and a range of new bugs that were introduced with the Foundation Update. One nice feature is that they’re trying to improve mod support, which is always nice to see. As well as a range of other issues that can cause gameplay problems for a few gamers.

Hello Games told us to expect a lot more updates and I’m eager to see them keep up a good pace and make this game into something that can redeem the developer in gamer’s eyes, even just a little. Them using Steam to communicate with fans is a welcome step too.

“Hey Everyone, First of all thanks so much to everyone who’s spent time playing the game and letting us know about any issues you’ve experienced. We have a small patch coming soon which will include fixes to some of the issues we’ve seen reported. This won’t fix everything, so if you continue to experience issues after downloading this update, please do continue to report issues to our dedicated bug form” – HG_Hohbes

  • Following reports of some people experiencing issues with the game while unsupported mods are installed, we’ve added mod detection which will show a warning screen on loading when mods are detected. A click or button press will dismiss this screen.
  • Allowed remapping of the build menu and quick menu commands to support Azerty keyboards.
  • Fixed an issue which, in some rare cases, prevented NPCs from giving you mission critical dialogue.
  • Fixed a bug which could cause core items to be transferred from exosuit inventory to starship inventory. Note: this is a preventative fix and won’t fix the issue for those who have already experienced this bug. We have a cure for those who have experienced on the way, it’ll be released in our next patch.
  • Following player feedback, we have clarified messaging when being given tech that you already know.
  • Fixed a number of rare crashes (if you continue to experience crashes, please send a crash report and include your crash dumps).
  • Fix for monitor detection on PCs with 3rd party remote desktop or screen sharing applications
  • Running the game via the .exe file should no longer give Steam Init errors.

“We’ll be putting the patch out on the experimental branch now. When we’re comfortable that these fixes are stable on Experimental we will push the update to the live game.”

Peter Donnell

Disqus Comments Loading...

Recent Posts

Fan-Made Bloodborne PS1 Demake is Retrotastic!

I'm a big fan of retro gaming, always playing emulated games, old-school consoles, or on…

7 hours ago

More Hope for a Final Fantasy VII Remake PC & PS5 Release

A new rumour has surfaced about the upcoming PC version of the Final Fantasy VII…

7 hours ago

It’s Official, You CAN Transfer Your Old Saves to Hitman 3!

It's been a real rollercoaster for Hitman fans this week. Firstly, we know that the…

7 hours ago

Antec DF700 FLUX PC Case Revealed

Today, Antec revealed their new mid-tower PC case, the DF700 FLUX. While it's not a…

8 hours ago

Intel Rocket Lake-S CPU Prices Leak

Intel is expected to release its brand new 11th-gen Rocket Lake-S processors at some point…

1 day ago

Nvidia 461.09 Driver May Cause Crashes/Reduced Performance

On January 7th, Nvidia announced the release of its latest graphics card drivers. As such,…

1 day ago