ASUS Prime OC RTX 5060 Ti Graphics Card Review
Ray Tracing Cyberpunk 2077

Cyberpunk 2077 was already a visually impressive game, but the implementation of “Ray Tracing: Overdrive Mode” takes things to a whole new level. This mode utilises path tracing, a form of full ray tracing, to render all lighting, reflections, and shadows with exceptional accuracy. This means every neon sign, streetlamp, headlight, and screen in Night City contributes to the illumination of the environment, creating a truly breathtaking and immersive experience. Ray-traced reflections bring the city’s rain-slicked streets and glass skyscrapers to life, while ray-traced shadows add depth and realism to every scene.

Cyberpunk is next and here we find the gap between the 3060 Ti and the new 5060 Ti being much higher than what we saw before, with 82% more performance on average, but it is worth remembering that at such low frame rates these percentages often seem inflated anyway. The 4060 Ti actually came in with an identical frame rate to the 3060 Ti, meaning that the 5060 Ti sits at the same 82% higher margin, but what we can see is the 3070 Ti, which comes in a lot closer with a percentage difference of 29%, which is more of what i was hoping to see throughout the rest of our tests.

At 1440p our frame rates naturally drop even further, meaning our percentages will look even larger, and this is exactly the case with the 3060 Ti which is beaten by the 5060 Ti by 127%, and whilst this does seem like a lot, and is over double, this is only a 14 FPS difference, and still doesn’t make the 5060 Ti particularly playable. The jump from the 4060 Ti is different this time around, however, as it sees an actual improvement over the card that came before it, and now we see a 66% increase from the 40 series card to the 50 series card.