ASUS Prime OC RTX 5060 Ti Graphics Card Review
Ray Tracing F1 24

F1 24 brings the thrill of Formula 1 racing to life with its implementation of ray tracing, adding a new layer of realism to the on-track action. Ray-traced reflections accurately capture the gleaming surfaces of the cars and the vibrant colours of the race tracks, while ray-traced shadows add depth and detail to every scene. The introduction of ray-traced ambient occlusion further enhances the visual fidelity, providing more realistic and nuanced shading. Even the crowds in the grandstands benefit from ray tracing, with more detailed and dynamic lighting.

Our final game is F1 24, which even with ray tracing it’s a pretty easy game to run, and this is reflected by the percentages that we see, where the gaps do get a lot narrower, back to what we saw in our rasterisation games, with the 5060 Ti sitting ahead of the 3060 Ti by 26% and ahead of the 4060 Ti by 20%. Something of note here is that we also end up performing 5% worse than the 3070 Ti, which isn’t a great look for the newer card if you’re potentially upgrading from a 3070 Ti and wanting to save some money this time around.

At 1440p we can see things are a little weirder, since the 3060 Ti is actually outperforming the 4060 Ti by a single FPS,and upon retesting this is a pretty consistent result for us, so we’ll just roll with it, and this actually means that the 5060 Ti is ahead of the 4060 Ti by 30% whilst also sitting ahead of the 3060 Ti by 28%, so not really much difference anyway. We do see the 5060 Ti catching up with the 3070 Ti here at least, but only barely, with them now only separated by a single FPS, which accounts for only 1% in terms of a performance difference, so really nothing at all.