Atari and Springloaded Announce RollerCoaster Tycoon Wonderworks
Atari and Springloaded has just revealed RollerCoaster Tycoon Wonderworks at Gamescom, marking another new entry in the iconic RollerCoaster Tycoon franchise. RollerCoaster Tycoon Wonderworks will enter PC early access on Steam for $24.99 / € 24.99 this winter, and if you’ve been as hooked on the series as much as I have, this is an essential purchase… although I may go replay the originals again just for old time sake first.
RollerCoaster Tycoon Wonderworks combines the usual theme park simulation and it’s classic isometric perspective as you might expect. There’s more customisation, management and rides than ever before, allowing you to build hilarious coasters that trap people for a very long time on a ride… you know you’ve done it.
“From the beginning, our vision was to imagine what RollerCoaster Tycoon would look like if it were designed today while staying true to the systems that made players fall in love with the original games. That idea guided every decision we made,” said James Barnard, founder and lead developer at Springloaded. “We wanted to preserve the satisfaction of building thriving parks, designing unforgettable coasters and solving the management challenges that keep everything running, while introducing new systems that create memorable stories every time you play. Whether everything runs perfectly or descends into complete chaos, those moments become part of your park’s story.”
Springloaded are the team that made Let’s Build a Zoo, and ror the development of RollerCoaster Tycoon Wonderworks, the studio introduced a unique visual aesthetic to the franchise, with buildings and park decorations that look like highly-detailed, miniature plastic models. I still prefer the old pixel aesthetic of the originals myself, but it does look good here.
Features
- Build and Manage Theme Parks: Design sprawling parks from the series’ signature isometric perspective while balancing guest satisfaction, finances, rides and operations … and meeting the expectations of your corporate bosses.
- Design Breathtaking Coasters: An overhauled coaster builder lets players intuitively design, adjust, test, and deploy coasters. But don’t forget to finish the track before turning it live 😉
- Deep, Approachable Simulation: Every guest, employee and operational system works together, creating a living world of meaningful management decisions and surprising outcomes.
- Discover your Inner Engineer: An accurate physics engine drives the behaviour of rides, so each design, upgrade and maintenance decision you make will be put to the test.
- Customize Every Attraction: Personalize rides, scenery, decorations and park layouts to create a one-of-a-kind theme park.
- Embrace the Chaos: Experience unexpected gameplay moments, including ride breakdowns, operational mishaps and coaster catastrophes that transform even well-planned parks into unforgettable stories.
“RollerCoaster Tycoon is a franchise that has deep meaning to fans, many of whom have played these games for a decade or more,” said Wade Rosen, Chairman and CEO of Atari. “We are very excited to invite fans into the development process and we are looking forward to hearing player’s reactions and feedback during the early access phase.”
Upon conclusion of early access, Atari plans to release the completed RollerCoaster Tycoon Wonderworks on both PC and console.


























