Call of Duty: Black Ops III’s Engine is GPU Bound And Supports SLI on Launch



/ 3 years ago

Black-Ops-3_Specialist-Ruin

Call of Duty: Black Ops III’s release is less than 24 hours away and players have begun to pre-load the game. As with any last minute pre-order, it’s important to adopt a skeptical attitude and research the performance from first hand accounts. Unfortunately, due to embargoes, key information is usually kept secretive and it’s difficult to make a decision as an informed consumer. In an ideal world, people shouldn’t pre-order video games but this isn’t a realistic notion given the huge array of pre-order incentives and heavy marketing policy.

In the case of COD: Black Ops III, the developer has been surprisingly transparent regarding the game’s features and answered a number of key concerns. Firstly, the game will support SLI and ultra high resolutions:

Additionally, the engine is more GPU bound which means the CPU overhead should be reduced. Although, this doesn’t mean there won’t be a CPU bottleneck on older chips. In most cases, the performance drop on should be minimal if you’re running a relatively modern CPU from the last 5 years.

Sadly, it seems AMD users will have to wait for a driver update to properly utilize crossfire configurations:

Other notable features include mod support, user-created maps, dedicated servers and reduced mouse lag. When combined, this seems like a fantastic PC release which is surprising given Call of Duty’s history. However, only time will tell if this works properly throughout the game’s user-base.

Topics: , , , , , , , ,

Support eTeknix.com

By supporting eTeknix, you help us grow. And continue to bring you the latest news, reviews, and competitions. Follow us on Facebook and Twitter to keep up with the latest technology. Share your favourite articles, chat with the team and more. Also check out eTeknix YouTube, where you'll find our latest video reviews, event coverage and features in 4K!
eTeknix FacebookeTeknix TwittereTeknix Instagram

Check out our Latest Video

Comments

One Response to “Call of Duty: Black Ops III’s Engine is GPU Bound And Supports SLI on Launch”
  1. GameLifter says:

    Now I’m getting interested!

Speak Your Mind

Tell us what you're thinking...
and oh, if you want a pic to show with your comment, go get a gravatar!

  • Be Social with eTeknix

  • Poll

    AMD or Intel?

    View Results