Capcom Wants to Turn Mega Man and Devil May Cry into Flagship IPs Like Resident Evil
Capcom plans to expand its lineup of future releases and aims to transform some of its “smaller” series, such as Mega Man, Devil May Cry, and Ace Attorney, into major franchises, similar to Street Fighter, Resident Evil, and Monster Hunter.
The company’s president and COO, Haruhiro Tsujimoto, explained this in a recent report to shareholders outlining Capcom’s long-term growth strategies. He stated that Street Fighter, Resident Evil, and Monster Hunter are now considered Capcom’s three core IPs, which are key to reaching the company’s ambitious goal of 100 million copies sold each year. To achieve this, Capcom will also focus on growing its other franchises.
More Games, Remakes, and Expansion Plans
“At Capcom, we aim to sustain our KPI of 10% or better annual operating profit growth along with our long-term goal of annual software sales of 100 million units,” Tsujimoto wrote. “To improve our chance of success, we are working to resolve business challenges, issue by issue.”
“Our efforts are focused on core IP such as the Resident Evil, Monster Hunter, and Street Fighter franchises, and mapping out mainline series entries and sequels, remakes, new IP, and ports of content to the latest hardware. We consistently release two to three major new titles each year, but recognize the need to grow our pipeline going forward.”
Capcom also plans to release not only new games but also remakes and ports of Devil May Cry, Mega Man, and Ace Attorney, with the goal of increasing their popularity. To support this effort, the company has hired hundreds of new employees in recent years and is preparing to open a new office in Osaka in 2027. The company has already purchased nearby land for potential future expansion.
Building Stronger Franchises and a Global Community
“Capcom owns a wealth of globally popular brands, such as Mega Man, Devil May Cry, and Ace Attorney,” Tsujimoto added. “We aim to expand our user base and improve our performance through new releases, remakes, and ports of titles in these series to new hardware. By enhancing brand power and cultivating loyal fan bases, we will grow these into core IPs.”
He also emphasized that Capcom’s internal development teams are made up of world-class creators. “For the past three years, we have made strengthening our human capital a management priority, and to this end, have been training and recruiting personnel to expand our development structure. Previously, we consolidated our game development in Osaka to promote efficiency, however, to further strengthen its structure, we are currently constructing a new development facility next to our head office, slated for completion in 2027. We have also acquired nearby land, with future expansion in mind.”










