Capcom Is Working on a Street Fighter V Update




/ 8 years ago

street_fighter-ryu

Even though the gaming community had high hopes for Street Fighter V, it looks like the PC version of the game is not exactly up to par with their expectations, particularly as far as the game’s online mode is concerned. PC gamers have reported other issues as well, including the lack of keyboard rebinding options and the lack of native DirectInput support, both of which can become incredibly frustrating. Fortunately, it looks like Capcom is taking measures to fix Street Fighter V, and so the game’s developers are already working on an update that will address some of the hottest issues. Apparently, the team has already worked on fixing most matchmaking issues, which means that you should already be able to find a match faster.

Crashing issues and fighter ID corruption are still to be resolved, but I’m confident that the patch shouldn’t be too far behind, especially since it’s in Capcom’s best interest to have the game fixed as soon as possible. When it comes to DirectInput support, the developers have stated that they are actively looking into adding this feature into the game, but XInput remapping tools such as x360CE could still be used in the meanwhile. Below you will find a complete list of issues that Capcom is currently looking to fix.

Network / server-side issues (PC & PS4):
  • Online connectivity – login and intermittent connectivity issues should be less frequent as the service stabilizes now that all platforms and regions have launched.
  • Matchmaking issues – the issue should be fixed now as the team identified the root cause and have implemented a server side fix few moments ago. Please check https://mobile.twitter.com/sfvserver for the latest updates and server status
  • Fighter ID corruption – a small number of PC users have reported their Fighter ID getting corrupt after account registration. We’re aware of this issue and will have a fix in place shortly to prevent this from happening further.
PC-specific issues:
  • Game boot-up/crashing issues – some of these issues may be attributed to certain Anti-Virus software preventing the game executable from launching due to a false-positive error. We recommend users add StreetFighterV.exe and/or the game installation directory to the exclusion list to prevent this issue.
  • There are other non-reproducible crashes or stability issues that we’ll be looking into. We appreciate if you can continue sending feedback through the official Steam Bug Reporting thread with as much details as possible so that we can attempt to reproduce and fix the issue.
Feature asks (PC):
  • Native DirectInput support – this was one of the more consistent requests we’ve received from the PC community. We realize many fans prefer to use their existing PS3/PS4 compatible Arcade Sticks on PC which are DirectInput-based, so we are actively looking into adding this feature in an upcoming patch. In the meantime, players can use popular XInput remapping tools such as the X360CE.
  • Expanded key re-binding functionality – we are also looking into expanding key binding option to allow customers to freely map keys beyond the default B/N/M/,/H/J/K/L keys.
  • In-game language options – the currently set language is based on the Operating System’s UI language. We are looking into adding language options via the Steam client launcher in an upcoming patch.
  • Resolution Switching – current design requires users to cycle through each in-between resolution setting in order to arrive at a resolution of their choice. We’ll look into making this process much simpler and less time consuming in the future.


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