Asynchronous Compute

rise of the tomb raider

Rise of the Tomb Raider Now Supports Async Compute

Rise of the Tomb Raider is one of the most visually impressive games to ever grace the PC platform especially if you select the Very High quality preset. The PC version was ...

July 8, 2016 at 5:00 pm by

Inno3D GeForce GTX 1080 iChill X3 Graphics Card Review

Introduction NVIDIA’s latest Pascal architecture is built on the TSMC 16nm FinFET manufacturing process and offers a significant performance per watt gain compared to ...

June 21, 2016 at 3:53 pm by

Crytek Voices Concerns over Async Compute

With the advent of DirectX 12, both GPU and game developers are slowly learning how to fully exploit the new API, with most – NVIDIA especially – running into problems ...

May 23, 2016 at 6:00 pm by

NVIDIA Confirms Pascal Natively Supports Asynchronous Compute

NVIDIA’s latest architecture codenamed Pascal is built on the 16nm FinFet manufacturing process and apparently offers huge performance improvements compared to the ...

May 17, 2016 at 2:00 pm by

Pascal GTX 1080 Async Compute Explored

Last week, a report came out suggesting that Pascal may include improved asynchronous compute support. However, Nvidia also claimed asynchronous compute support with Maxwell ...

May 16, 2016 at 9:20 am by
GTX 1080

GTX 1080 Ashes of the Singularity Benchmarks Leaked

The GTX 1080 is NVIDIA’s new flagship graphics card and apparently offers huge performance boosts compared to the current Maxwell offerings. Not only that, the GPU is ...

May 9, 2016 at 12:49 pm by
PASCAL

The GTX 1080 Apparently Supports Asynchronous Compute

There’s been a heated discussion among hardware enthusiasts whether NVIDIA’s Maxwell or Pascal architectures are capable of utilising asynchronous compute. This ...

May 8, 2016 at 11:21 pm by

Ashes of the Singularity DirectX 12 Graphics Performance Analysis

Introduction Ashes of the Singularity is a futuristic real-time strategy game offering frenetic contests on a large-scale. The huge amount of units scattered across a number ...

April 21, 2016 at 7:00 pm by

Take a Look at the New Nvidia Pascal Architecture

With the reveal of the Tesla P100, Nvidia has taken the wraps off of their new Pascal architecture. Originally set to debut last year, delays with 16nm kept Pascal from being ...

April 6, 2016 at 12:00 pm by
Pascal

NVIDIA Pascal Rumoured to Struggle with Asynchronous Compute

NVIDIA’s new Pascal GPU micro-architecture – billed as 10x faster than the previous Maxwell iteration, and set for release in retail graphics cards later this year – is ...

March 29, 2016 at 6:11 pm by


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