dx12

AMD Announces DX12 Game Engine Partnerships

One of the biggest changes DX12 brings to the table is the increased reliance on developers to properly optimize their code for GPUs. Unlike DX11, there will have fewer levers ...

March 28, 2016 at 10:15 am by

LawBreakers PC System Requirements Revealed

Upcoming video game LawBreakers was developed by Boss Key Productions and published by Nexon. It is expected to be released this year for Microsoft Windows, and what makes it ...

March 18, 2016 at 5:40 pm by

AMD’s Raja Koduri Talks Future Developments – Capsaicin

Even though a lot of information was shared from the Capsaicin live stream, some details weren’t made known till the after party. In an interview, Radeon Technologies ...

March 16, 2016 at 12:44 pm by

Stardock Developing Software to Combine NVIDIA and AMD GPUs

  Stardock has revealed that it is developing a unique software solution that will allow GPUs from different vendors to be used in unison. While DirectX 12 already boasts ...

March 14, 2016 at 3:50 pm by
Quantum Break

Quantum Break Receives a Launch Trailer

When I first saw the gameplay trailer for Quantum Break, I wasn’t necessarily too impressed. Sure, its graphics seemed pretty good and the gameplay had a few ...

March 12, 2016 at 8:31 am by

Quantum Break to Require Internet Connection

Quantum Break is set to be one of the biggest games to grace Windows 10 this year, and with the game using directX 12 (DX12) you will have to buy it through the app store. ...

March 3, 2016 at 9:40 am by

Microsoft’s Unified Gaming Platform Hits More Trouble

Microsoft has long been keen on repairing what can only be described as a damaged relationship with the PC gaming community. After a slew of initial releases, ...

March 2, 2016 at 9:09 am by

Gears Of War: Ultimate Edition Releases Without A Word

The Gears Of War franchise has been known as a game for Xbox users for years, with them enjoying releases of the second and third game while PC users were stuck enjoying the ...

March 1, 2016 at 10:00 pm by

AMD Bundles Hitman with GPUs and CPUs

Freebies are something that we all like and AMD has now bundled the new Hitman game with some of their graphics cards and processors as well as systems prebuilt with these ...

February 17, 2016 at 10:41 am by

Ashes of the Singularity Public Beta Released

The first public beta of Stardock’s real-time sci-fi strategy game, Ashes of the Singularity, has been released. Ashes of the Singularity is the first game to support ...

January 29, 2016 at 11:02 pm by
RCPS3 Naruto

Ultimate Ninja Storm Generations Running on RPCS3 DX12 Powered Emulator!

Emulation of the PlayStation 3 is quickly becoming a reality, it seems not a week goes by until we hear that yet another commercially available game is up and running on the ...

January 24, 2016 at 3:03 pm by

AMD & Nvidia Cards Working Together in DX12 Benchmarks!

While much of the talk around DX12 recently has been around the reduced CPU/driver overhead and AsyncCompute, another feature is getting its first real world test. ...

October 27, 2015 at 5:51 am by

Microsoft Buys Havok Physics From Intel

Microsoft today is announcing their acquisition of Havok Physics from long time owner Intel. Used in a large number of AAA games as middleware and psysics engine, Havok is ...

October 3, 2015 at 1:00 pm by
Fable Legends

Fable Legends DX12 Benchmark Show AMD Gains

Ever since the first AOTS DX12 benchmark showed major gains for AMD, many have been waiting for another benchmark. Today, Microsoft released a DX12 benchmark for their new ...

September 24, 2015 at 10:12 pm by
directx

Valve’s Dan Ginsburg Claims Vulkan is Better than DirectX 12

Valve developer Dan Ginsburg spoke at length regarding the two upcoming APIs, DirectX 12 and Vulkan, during this year’s SIGGRAPH event. While both are much anticipated, ...

September 23, 2015 at 6:25 pm by

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