Stardock

Ashes of the Singularity

New Maps and Mod Support Added to Ashes of the Singularity

Ashes of the Singularity just got even better, as Stardock has released version 2.2, adding plenty of new fixes and content to the game. In the update, you’ll find the ...

April 7, 2017 at 5:03 pm by

AMD Announces DX12 Game Engine Partnerships

One of the biggest changes DX12 brings to the table is the increased reliance on developers to properly optimize their code for GPUs. Unlike DX11, there will have fewer levers ...

March 28, 2016 at 10:15 am by

Stardock Developing Software to Combine NVIDIA and AMD GPUs

  Stardock has revealed that it is developing a unique software solution that will allow GPUs from different vendors to be used in unison. While DirectX 12 already boasts ...

March 14, 2016 at 3:50 pm by
Political

The “Political Machine” Lets You Run For President

The various campaigns from hopeful candidates aiming to be the next president of the United States feels as if it has been going on forever, from Donald trump and his ...

February 9, 2016 at 7:34 pm by

Ashes of the Singularity Public Beta Released

The first public beta of Stardock’s real-time sci-fi strategy game, Ashes of the Singularity, has been released. Ashes of the Singularity is the first game to support ...

January 29, 2016 at 11:02 pm by

Stardock CEO Raves About DX12 Again! 4-5x Faster Than DX11

Stardock CEO Brad Wardell loves extolling the virtues of DirectX 12 and, in a recent interview with Niche Gamer, he’s been at it again. According to Wardell, DX12 will boast ...

March 20, 2015 at 12:28 am by

First Ashes of the Singularity In-Game Footage Compares Performance of DX11 and DX12

Stardock’s Brad Wardell, probably the biggest advocate for DirectX 12 outside of Microsoft, has released the first in-game footage from his forthcoming real-time strategy ...

March 8, 2015 at 3:28 am by

Test Shows Over 100fps Difference Between DX12 and DX11

Brad Wardell, CEO of Stardock, has had some interesting things to say about DirectX 12, and in a recent test he compared DX12 to its predecessor, DX11, on a high-end system ...

February 18, 2015 at 6:03 pm by


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