Cemu Version 1.11.5 Has Been Released To Backers



/ 5 months ago

Cemu Featured

Cemu 1.11.5

I must start with a confession. I am not a massive fan of Cemu. Please do not get me wrong, I love the work that they are doing, but if there is one consistent pattern I have seen with the stories regarding this emulator, it’s that the performance is always overstated.

In the latest release, currently available to backers, progress does seem to be slowly, but surely, moving in the right direction.

Wii U Emulation

It is no small irony that the Wii-U has probably found more popularity due to the Cemu emulator than it ever did as a standalone console. While calling it a flop might be harsh, it’s not far removed from the truth.

The fact that the Nintendo Switch in less than a year has already massively outsold the entire lifetime sales of the Wii-U should give you some idea as to the success of the former and the failure of the latter.

What can we expect from the update?

As above, the current update is only available to backers, but as always has been the case, after a couple weeks it will come to non-backers for free in a few weeks.

The current version, however, claims to have improved audio, additional support for 2D textures and reduces compile time on RAM and Nvidia GPU’s.

Where can I download it?

The CEMU emulator is available on their website at this link. Do not forget though that the latest version is currently, again, only available to backers.

Version 1.11.4 is, however, free to download. As for the games, well, due to legal reasons, finding them is your problem (and liability).

What do you think? Are you a fan of Cemu? Tried the latest version? How is it running for you? – Let us know in the comments!

 

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Comments

2 Responses to “Cemu Version 1.11.5 Has Been Released To Backers”
  1. ET3D says:

    > after a couple weeks it will come to non-backers for free in a few weeks.

    So how many weeks are these together?

    Personally I’m not much into emulators. It’s good that they exist, in case the devices themselves are no longer available, but I prefer the simplicity of playing on the original console, and in my experience by the time that’s not an option, I don’t want to play the games that badly.

  2. Cooe says:

    “but if there is one consistent pattern I have seen with the stories regarding this emulator, it’s that the performance is always overstated….. progress does seem to be slowly, but surely, moving in the right direction.”
    …. Umm wat? I literally own an actual plastic & silicon Wii U, and I legitimately have not turned it on in almost a year because of Cemu. It plays all of my games in FAR superior resolution & visual quality (i.e. native 4K res + 16x AF texture filtering + higher res shadows/etc…), at full or near full-speed. Heck, in many cases like for Zelda: BOTW, Cemu let’s you jack the framerate cap up to 60fps (from 30fps normally) and actually runs the game drastically FASTER! The most intensive Wii U game, Zelda: BOTW has been totally playable (>20fps) since last summer, but with the latest version I get around 35-60fps (most often ≈45fps), and that’s only because I’m GPU limited!!!
    (AMD’s OpenGL driver stack is total garbage, and the Cemu devs refuse to get on the Vulkan train, so hello 100% GPU ultilization), but if I drop the res down to say 1080p, it’s pretty much a locked 60fps at this point.

    Seriously guys, Cemu’s performance is anything BUT overstated. With a decent machine, it’s pretty much a superior experience to the actual hardware almost across the board by now (not quite Dolphin level superior yet, but getting closer w/ each & every update).

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