During a presentation for its release in China, it has been revealed that Counter-Strike: Global Offensive will be getting ported to the Source 2 engine in summer 2017. This has been rumoured for some time now after DOTA2 has been ported but rumours have varied between whether it will be a direct port or if there will be a new Counter-Strike game.
The Chinese text above translates to: “Full AI Anti-Cheat monitoring System, Source 2 engine and Panoramic UI, The next big action this Summer”
A new game is not likely considering how popular Counter-Strike: Global Offensive still is for both casual and competitive players, with its custom skins practically a thriving economy. It does not make sense for Valve to just abandon this with a new game so a port is more likely.
The new engine should make the game a lot better looking and run even smoother since Source 2 can utilize modern hardware technology better compared to the aged 32-bit Source engine. However, the move to a different engine also means some aspects of game play and tactics for Counter-Strike: Global Offensive will change. Unlike the original Source engine which uses Havok physics, Source 2 is utilizing an in-house physics engine called Rubikon which could also mean the arrival of more destructible environments and vehicles.
SetSetYesNumber of products in set2LightingLightingYesLighting ColourRGBMemoryMemory size (total)32 GBMemory TypeDDR5Number of modules2Memory Speed6000 MHzMemory voltage1.4…
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