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Cyberpunk 2077 is Apparently in a “Satisfactory” State

It has now been 6 months since the release of Cyberpunk 2077 and I think that while many would agree that the game is in a significantly better state now than it was then, it’s still a long way away from being a perfect example of modern high-budget AAA-gaming. – Following a report via Eurogamer, however, we are seeing yet more evidence that developer CD Projekt Red might be beginning to slowly sidestep themselves away from the title.

Cyberpunk 2077 – Officially “Satisfactory”

Speaking at an event at the WSE Innovation Day, while CD Project Red CEO Adam Kiciński did suggest that, in an overall sense, the main work on making Cyberpunk 2077 a relatively stable game might now be somewhat completed, that does sort of inadvertently concede the point that even 6 months on, the game is still a long way from being ‘perfect’,

“We have already achieved a satisfactory level in this regard [of stability]. We have also been working on the overall efficiency, which we are also quite happy about. Of course, we also removed bugs and glitches, and we will continue to do that.”

What Do We Think?

Stability is one thing. It is, of course, good news that the game isn’t quite so crash happy as it used to be. On the whole, however, it’s still blatantly evident that Cyberpunk 2077 still requires a lot more work to get into a condition that would even mildly begin to live up to the hype. Therein, however, we might find the problem. It might just be me, but overall, I’m starting to get more and more of an impression from CD Projekt Red that while a few quality of life patches are still clearly on the way, the game is approaching what will, for better or worse, be its final state. And if that is the case, then I think it will just really underline the fact that sometimes being ambitious with a game is rarely a good thing.

What do you think? – Let us know in the comments!

Mike Sanders

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