Deus Ex: Mankind Divided Director Discusses Console Ports
John Williamson / 2 years ago
Prior to the explosion of PC Gaming, many developers dismissed the platform and released shoddy, unpolished console-ports. Even now, many PC games like Batman: Arkham Knight are an after-thought and sold in a completely broken state. Clearly, this is unacceptable and Deus Ex: Mankind Divided’s Executive Game Director Jean-Francois Dugas, agrees. During a panel at this year’s New York Comic Con, he shared the belief that:
“..console ports on PC is disrespectful”
He also went onto to discuss the notion that the PC version is given equal priority:
“…super important that the PC version is treated as such.”
Additionally, he implied that an announcement regarding DirectX 12 functionality will be coming extremely soon. It’s also refreshing to hear developers tackle difficult questions and honor the PC roots of Deus Ex. Over the past few years, the PC has become more profitable than the console market due to huge multiplayer titles, an increasing user-base and digital distribution. In theory, the PC version of Deus Ex: Mankind Divided should be optimized extremely well and utilize a proper user-interface for mouse and keyboard. Only time will tell, but I cannot wait to see how various systems run the title using DirectX 12.
Thank you Dual Shockers for providing us with this information.