Deus Ex: Mankind Divided to Feature DX12 & Built-in Benchmark from Day-One
Peter Donnell / 2 years ago
We caught the news this week that Deus Ex: Mankind Divided will be reaping the benefits, or should I say augments, that come from DirectX 12. This is great news for those who are wanting to tap into more of their GPU hardware, but even better news as there’s not exactly a lot of games out there right now that are flexing DX12!
The good news is that the game will support DirectX 12 from day one, so no waiting for a future patch or update to see what all the fuss is about. What is going to make this game even more interesting, at least as far as I am concerned, is that it’ll feature a built-in benchmark; something that is sorely missing from many modern games.
Given that the game features DirectX 12, as well as a bunch of features such as AMD’s TressFX 3.0 tech, it’s going to be an interesting one to push the limits of the latest graphics cards and we can’t wait to get benchmarking with it.
Of course, Direct X 12, benchmarking tools and more are a big win for consumers, as you’ll be able to better fine tune your games visuals to run on your hardware. Let’s just hope they sort out that bloody awful pre-order campaign!
Thank you DSO for providing us with this information.