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Eclipse Computers Nebula VR GTX 1080 Gaming PC Review

Testing & Methodology


To test each system or notebook, we want to stress every component of the system to check stability and performance, giving us an idea as to why those particular components were picked for this particular system. We use a wide variety of applications to gain a broad spectrum of results for comparing diverse aspects of system performance.

Unless specifically stated, all games are running at maximum settings but any vendor-exclusive features such as TressFX or PhsyX have been disabled to make the results fair. There are some titles where the maximum preset can be altered further in regards to AA, AF, Tessellation, and Draw Distance. To allow our readers to make the most informed decision, any additional options will be clearly labelled in this section. Please note each benchmark is run three times to maintain the highest level of accuracy.

Hardware

  • Acoustic dBA meter
  • AC “Killawatt” power meter

Software

  • 3DMark
  • AIDA64 Engineer
  • Cinebench R15
  • CrystalDiskMark
  • CPU-Z
  • GPU-Z
  • HW-Monitor
  • MSI Afterburner
  • Passmark PerformanceTest 8.0
  • PCMark 8
  • Prime95
  • WPrime
  • Unigine Heaven 4.0
  • Grand Theft Auto 5
  • Rise of the Tomb Raider
  • Hitman
  • Far Cry Primal

PC Mark 8

The PCMark 8 Home benchmark includes workloads that reflect common tasks for a typical home user. These workloads have low computational requirements making PCMark 8 Home suitable for testing the performance of low-cost tablets, notebooks, and desktops. Home includes workloads for web browsing, writing, gaming, photo editing, and video chat. The results are combined to give a PCMark 8 Home score for your system. Download here.

3D Mark

The new 3DMark includes everything you need to benchmark your hardware. With three all new tests you can bench everything from smartphones and tablets to notebooks and home PCs, to the latest high-end, multi-GPU gaming desktops. Download here.

Grand Theft Auto V

Our GTA5 Benchmark is run on the standard benchmark with MSAA=Off, FXAA=On, Advanced Graphics Disabled and everything else set to their maximum values:

Rise of the Tomb Raider

Even though Rise of the Tomb Raider recommends graphics cards above 4GB for the Very High preset, we believe it’s the best option to stress graphics cards and distinguish between systems opting for different hardware. Of course, lower-end hardware can struggle with the benchmark and output some unusual results. FXAA is also enabled.

Hitman

To properly test DirectX 12 performance, the integrated Hitman benchmark is used and everything is set to maximum with FXAA set to on.

Far Cry Primal

In this game, the Ultra preset is selected with the HD texture pack and FXAA. Once the settings have been dialled in, the game’s built-in benchmark is run three times with an average taken to display the performance.

Cinebench R15

Cinebench is a widely respected benchmark for testing the performance of x86 CPUs. The program allows you to test single and multi-threaded performance as well as GPU performance by rendering with Open GL. Download here.

Super Pi

Super PI is a single threaded benchmark that calculates pi to a specific number of digits. Super PI is a single threaded benchmark ideal for testing pure, single threaded x87 floating point performance and while most of the computing market has shifted towards multithreaded applications and more modern instruction sets, Super PI still remains quite indicative of CPU capability in specific applications such as computer gaming. Download here.

AIDA64 Engineer Edition

AIDA64 Engineer is a streamlined Windows diagnostic and benchmarking software for engineers. It has unique capabilities to assess the performance of the processor, system memory, and disk drives. AIDA64 is compatible with all current 32-bit and 64-bit Microsoft Windows operating systems, including Windows 8 and Windows Server 2012. Memory and cache benchmarks are available to analyze system RAM bandwidth and latency. Download here.

CrystalDiskMark

CrystalDiskMark is a portable storage drive benchmark utility that enables you to measure sequential and random read/write speeds on different block size data. CrystalDiskMark will work with any storage drives including hard drives, SSDs and USB flash drives. Download here.

Passmark

The PassMark Advanced Network Test (which is part of PerformanceTest) is designed to test the data transfer rate between two computers both of which must be running PerformanceTest. One of the computers must act as the server and will sit waiting for a connection. The other computer acts as a client. It connects to the server machine and sends data to it for the duration of the test. You can download a trial version of PerformanceTest from here.

Acoustic Performance

The amount of noise produced by any computer is a vital consideration for most buyers, even gamers don’t really want a noisy PC because less noise is always better. We use an acoustic dBA meter held 2 feet behind our test system at idle and under load to get the idle and load noise levels for the system. For idle we allow the system to sit at the Windows desktop, for load we let Unigine Heaven 4.0 and Prime95 to loop together – we take the acoustic measurements 5 minutes into both of these scenarios.

Power Consumption

To test power consumption we measure the total system power draw during idle and load scenarios. For idle we allow the system to sit at the Windows desktop, for load we let Unigine Heaven 4.0 and Prime95 to loop together – we take the power measurements from the “Killawatt” AC power meter 5 minutes into both of these scenarios at the same point.

Temperatures

To test thermal performance we measure average CPU and GPU core temperatures during idle and load scenarios. For idle we allow the system to sit at the Windows desktop, for load we let Unigine Heaven 4.0 and AIDA64 to loop together – we take the temperature measurements from within CPUID HWMonitor 5 minutes into both of these scenarios at the same point. For load we take the average of the maximum temperatures, for idle we take the average of the minimum temperatures.

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John Williamson

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