Fallout New California Mod Coming This Year!
Peter Donnell / 1 year ago
Fallout New California
Remember that huge “Project Brazil” mod from a few years back? After being in development since 2013, although technically 2009, it looks like it’s almost complete! This huge mod adds 5000 new lines of dialogue, new locations, a unique quest line, and most important of all, it gives us an excuse to install the game again.
Why New California?
“New California is a superior name for this mod,” said developer Lee in a ModDB update. “It’s opening shot is of California, the intro is all about California, we say California several times in the narration, it’s set in California, within New California Republic territory, about the struggles of New California against California factions that impact the New California Republic in New Vegas.”
Set in 2260, before the events of Fallout New Vegas, the game focused on the New California Republic Cajon Pass wastelands. Well, obviously it’s wastelands, this isn’t Elder Scrolls.
“an adopted resident of Vault 18, embarking on a journey through the wastelands of the New California Republic’s Cajon Pass. An unofficial prequel to New Vegas, FPB adds hours of new gameplay and a fully voiced stand alone campaign.”
“You will face the New California Republic under president Wendell Peterson, the New Reno Mob’s Bishop Family, the remnant Shi Clans, The Enclave Leonidas Squadron, the Super Mutant Army, and the ‘legions’ of bloodthirsty Survivalist Raider Tribes that have allied together in the remote Athens-Tec Uranium Mine off the Long I-15. Through them all you’ll choose your path from SPECIAL dialog options, acquired PERKs, and travel with 8 possible companions depending on your choices. You’ll enjoy two new radio stations, hours of voice acting, and professional grade presentation.”
“We’ll be releasing the entire mod all at once start to finish. Basically rebuilt from the ground up as a single mod. No parts, and no extra downloads. Everything all together in one solid ~6GB package,” adds Lee. “We have the Alpha version internally circulating in a small group of fellow modders, HOPEFULLY who will be assisting us in getting more upgrades to our map, bug patches, and some minor extra quests, guns, gear, VFX, static art, and creatures. That means things aren’t far off, and we’ll have a release date as soon as Rick wraps up MQ05 and Jack adds the new weather and missile launch effects.”
Are you looking forward to this mod? Let us know in the comments section below!