Stardock’s Brad Wardell, probably the biggest advocate for DirectX 12 outside of Microsoft, has released the first in-game footage from his forthcoming real-time strategy Ashes of the Singularity, comparing differences in performance between DX11 and DX12.
Ashes of the Singularity is powered by the Nitrous Engine, designed to handle busy screens with interactive and visual complexity, and by the looks of it, the game pushes that engine to its extreme.
The video below, posted to Wardell’s YouTube account, is a tad shaky…
…but, thankfully, Wardell produced a more professional-looking follow-up with AMD:
Source: Dark Side of Gaming
The TUF GeForce RTX 4090 OC brings powerful cooling and power delivery to squeeze the…
Built to the highest standards by our multi award winning team, this 3XS 1700 Gamer…
The ASUS ROG Rapture GT-AX11000 WiFi 6 Gaming router features a revolutionary combination of OFDMA…
Meet the all-new Kraken 280 RGB All-in-one Liquid CPU Cooler from NZXT is perfect for…
Enjoy your favorite games with the AMD Ryzen™ 5 5600GT CPU. Features 6 high-performance cores,…
Following the well-established legacy of the Seasonic FOCUS Series, the FOCUS GX Series was upgraded…