Grand Theft Auto 5
Needing no introduction Grand Theft Auto has taken the PC world by storm, setting the bar for visuals and pushing systems to their limits. It supports dynamic shadows, post-processing, light shafts, ambient occlusion, object level of detail, Diffusion Depth of Detail, FOV adjustment controls and other advanced DirectX 11 features.
Our GTA5 Benchmark is run on the standard benchmark with the following settings
Metro Last Light
Metro: Last Light (formerly Metro 2034) is a first-person shooter and horror video game developed by Ukrainian studio 4A Games and published by Deep Silver for Microsoft Windows, PlayStation 3 and Xbox 360. It was released in May 2013. The game is set in a post-apocalyptic world and features a mixture of action-oriented and stealth gameplay. Metro: Last Light features technology which boasts new lighting effects and improved physics claimed to set a new graphical benchmark on the PC and consoles.
In Tomb Raider, the player is confronted with a much younger Lara Croft who is shipwrecked and finds herself stranded on a mysterious island rife with danger, both natural and human. Tomb Raider is a demanding game offering up ultra quality textures, full DirectX 11 support, SSAA, FXAA, MSAA and AMD TressFX technology.
BioShock Infinite is the third and last game in the BioShock series. It is a first-person shooter video game developed by Irrational Games and published by 2K Games. BioShock Infinite supports dynamic shadows, post-processing, light shafts, ambient occlusion, object level of detail, Diffusion Depth of Detail, FOV adjustment controls and other advanced DirectX 11 features.
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