GTA V Graphics Inspired Ubisoft To Delay Watch Dogs

/ 4 years ago


Ubisoft’s Watch Dogs was one of the most anticipated game in the next-gen console launch lineup until the developer delayed it along with its multiplayer open world racing game “The Crew” without giving any reason. Many gamers were not pleased to hear that they would not be able to buy Watch Dogs along with their new consoles. Ubisoft managed to take out some time and explain why the game was actually delayed.

Ubisoft is one of those developers that have been giving first quality AAA games for quite some time now. Games like Far Cry 3 and Assassin’s Creed are the proof that the developer puts all its efforts in making a game, and knows how to make a game look better. Ubisoft has a short history of delaying its several major game titles, the developer accepts no compromise when it comes to the quality of the game. Ubisoft’s two famous and well marketed titles Watch Dogs and The Crew were going to be among the launch lineup of next-gen consoles but the developer delayed the titles to mid 2014.

An interview with IGN with Ubisoft’s North American President Laurent Detoc revealed that delaying Watch Dogs launch was an intense decision, the game would have been one of the highest rated PlayStation 4 and Xbox One launch titles if it had released alongside the systems but the delay was in best interest of the game and the company. Ubisoft became impressed by Rockstar Grand Theft Auto V’s game quality and visuals, and so they decided to make a game that is competent.

“It’s a very intense decision,” Detoc said regarding the delay of the game. “I think one of the fascinating things about this industry is that you can go from genius to idiot in an extremely short time frame. These are some of those moments, where you’re riding sky-high on Watch Dogs or Rayman, and then suddenly you have to break it to the outside world, and sometimes even convince the inside people. Not everybody agrees. You have to say, ‘this is in the best interest of the product, to do this,’ because at the end of the day we’re going to be able to do this extra fine tuning.”

“We wanted it to be even higher. The whole package is there already. But without sending them too many flowers, the guys at Rockstar have shown us again that if you make a 96-percent game, people will come. Watch Dogs, I can only hope we get to that level. There’s an attachment to the brand, in the case of GTA, that makes people really want to give it that 100-percent review. We’ll be missing that on Watch_Dogs until we go further, potentially. That’s what we’re after.”

According to Detoc, at Gamescom in August 2013, Ubisoft had full intentions to release the game on its original launch date, among the next-gen consoles. Despite some lasting doubts, everyone believed that the game would be launched in November. However, the game was delayed shortly after the event.

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When talking about Gran Theft Auto V, Detoc said that Rockstar inspired the developer to make a complete game that could become famous among people, because it is complete and polished. It is better to delay the game and finish it rather than releasing it unpolished and half-finished. We just hope that the delay is worth the wait.

Watch Dogs has been delayed until June 30th according to Gamespot, and hopefully that would be the date on which the game will REALLY be released.

Thank you WCCF for providing us with this information

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4 Responses to “GTA V Graphics Inspired Ubisoft To Delay Watch Dogs”
    • Alistair Hardy says:

      If they release a game and it blows our minds away, who cares?
      They’ve got a hype machine rolling on this, they’d rather not stuff it, but make it look like the hype machine wasn’t hyping it enough.

  1. Jason Cheung says:

    oh my my, “inspired”, come on, seriously? Nonetheless, I would really hope all this wait is worth, looking forward to see another astonishing game Ubisoft!

  2. Athrods says:

    Ubisoft did not get inspired, they downgraded the graphics for gods sake. Liars

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