Indiana Jones and the Great Circle: PS5, PS5 Pro, and Xbox Series X|S Comparison
ElAnalistaDeBits has published a comparison video between the PS5, PS5 Pro, Xbox Series X, and Xbox Series S versions of Indiana Jones and the Great Circle. This video is very useful to get an idea of how well MachineGames has optimized the game for Sony’s consoles.
Performance Details: Resolution and Frame Rate
Here are the performance details regarding resolution and frame rate for each console:
- Xbox Series S: 1080p dynamic at 60fps (average resolution around 1080p to 900p)
- Xbox Series X: 2160p dynamic at 60fps (average resolution around 1800p to 1620p)
- PS5: 2160p dynamic at 60fps (average resolution around 1800p to 1440p)
- PS5 Pro: 2160p native at 60fps
Differences Between the Versions
According to the analysis, Indiana Jones and the Great Circle offers one graphic mode on each platform, all of which have a locked 60fps framerate and dynamic resolution. The game uses Ray-Traced Global Illumination (RTGI), but there are some limitations on the Xbox Series S. This console also has lower quality for reflections, textures, shadows, and post-production effects.
In the direct comparison between the PS5 and Xbox Series X, the PS5 has a slightly lower resolution than the Xbox Series X, but it compensates with better global lighting.
As for the PS5 Pro, it is not certain whether dynamic resolution is used, but the game generally runs in native 4K on this console. The PS5 Pro also has minor improvements in global lighting, including better ambient occlusion and contact shadows in some areas.
ElAnalistaDeBits concludes that, overall, Indiana Jones and the Great Circle is optimized excellently on all platforms. It is considered one of the best technical achievements recently, maintaining steady 60fps and Ray-Tracing without significantly sacrificing resolution across all platforms.