Intel 14th Gen – Single Channel Vs Dual Channel
Benchmarks: CS2 and Cyberpunk 2077
Starting things with Counter-Strike 2 on medium settings, which is where anyone serious about CS2 will be aiming to play in terms of presets. Here we find the 14700K and 14600K do not see a huge amount of difference when moving from single-channel to dual-channel memory, with just a 1% and 2% uplift, which can be attributed to margin of error anyway. That aside, the 1% lows saw a bigger difference on the 14700K of 5%, while the 14600K only saw a 3% difference. The i9 14900K saw a bigger difference of 6% in both the average and the 1% lows, which is just above the margin of error, but at over 350 FPS, it is negligible in terms of what you would see on your screen anyway.

Moving over to Cyberpunk 2077 on the ultra preset, the uplift does increase compared to what we saw in CS2. On the 14600K, we find a 12% uplift in the averages and a 17% increase in the lows when moving to dual-channel memory, which is a pretty significant increase. This is especially notable compared to the 14700K, which only saw a 9% increase in the averages and 13% in the lows. It is still something, but obviously comes down to the cost difference at the point of buying. Then the 14900K sees a 13% increase in frames compared to single-channel, and a healthy 17% increase in the lows, much like we saw on the 14600K.











