Marathon Confirms No Aggression-Based Matchmaking and Optional Cross-Play on Console
Marathon is getting closer to release, and in a couple of weeks players will be able to try it during a Server Slam event ahead of launch.
Those jumping in for the first time will quickly notice that Marathon will not feature aggression-based matchmaking. In addition, console players who do not want to compete against PC users will be able to disable cross-play in the settings.
No Aggression-Based Matchmaking In Marathon
In a new interview with Ali213 (thanks Gaming Bolt), game director Joe Ziegler confirmed that the team has not implemented any “specific matchmaking rules to distinguish ‘non-combat-oriented players.’”
“But we will provide tools like proximity voice chat to enable such players to meet and communicate within the game. In Marathon, the core survival experience hinges on the tension and suspicion stemming from the uncertainty of whether other players harbor hostile intentions—it is precisely this sense of the unknown that fuels the unpredictability of every high-speed encounter.”
Bungie wants the game to focus on uncertainty and how players interact with each other, instead of separating them based on how they like to play.
Ziegler also addressed cross-platform features and input balance.
“We will provide cross-platform players with an account binding option, enabling a single save file shared across all platforms. Whether you play on PlayStation 5 or PC, you can continue your progress using the same account,” he said.
“Regarding controller versus keyboard/mouse controls, we’ve implemented numerous optimisations to ensure smooth co-op gameplay between players using both input methods, while maintaining fairness and excitement for all. However, we will offer console players a matchmaking restriction feature, allowing them to opt out of being matched with PC players.”
In other news, the Limited Edition Marathon DualSense Wireless Controller has been announced by Sony, featuring neon green accents and geometric patterns. Pre-orders began on January 29, 2026, with an official release date of March 5, 2026.


















