N64 GoldenEye Setup Removes the Issue of Screen Peeking Cheaters!
Mike Sanders / 1 year ago
Some of the best gaming memories I have are from the late 90s when my friends and I would all gather together to play some GoldenEye 007 multiplayer on the N64. – It is, without a doubt, one of the most iconic video games ever made! And no, in retrospect, I’m not trying to suggest that the experience was phenomenal by today’s standards. When you had four people all attempting split screen on the N64’s rather limited hardware… Well, let’s just say that these were times when double-digit framerates were something of a luxury!
When you were playing with friends though, and in split-screen titles in general, I daresay that more than a few of you are familiar with the somewhat dishonest practice of ‘screen peeking’. And for those whipper-snappers among you who don’t know what this is, this was when you would look at your opponent’s screen to see what they were doing, and act accordingly to try and kill/beat them.
With GoldenEye 007 celebrating its 25th birthday, however, the excellent people at the ‘Computing History Museum in the UK have come up with a novel solution. Specifically, how about a bit of GoldenEye 007, 4 players, with 4 screens!
4 screen GoldenEye on the original N64 hardware! No screencheating here! …but how?— Computing History (@computermuseum) May 4, 2022
Come and experience this at our GoldenEye evening, celebrating 25 years of GoldenEye for Nintendo 64: https://t.co/F918hEQ20v pic.twitter.com/05jA82upb8
GoldenEye 007 N64 – Original Hardware – 4 Individual Screens!
Now just to confirm, this is an original N64 console running an original copy of GoldenEye 007. – The key and important factor, however, is that through the use of some video output display equipment (in what I suspect is similar to what they used to use in the days where you’d have a big display made up of about 64 fat television sets), this setup allows 4 individual screens to output the action for each individual player.
So, with this in mind, angle each of them at 90 degrees, and no more screen peeking! – Yes, as crazy as this might sound, I think this is the first time that anyone ever thought to do this with GoldenEye 007 on the N64. And more so, it seems that this setup is currently available for you to check out right now!
If you do, therefore, want to learn more about the Computer History Museum (UK), click on the link here! (It’s an amazing day out in Cambridge!)
What do you think? – Let us know in the comments!