OK, this page was a pinch of clickbait at this time. What you can see here are standard benchmarks for 1080p, 1440p, and 2160p in Shadow of the Tomb Raider with the medium graphics profile selected; just like we do for our normal GPU game testing. This game is set to get both DLSS and Ray Tracing support next month. For now, here are the results with those features off, providing us with a baseline for the GPUs to work from as the features are released. We’ll also be bringing Shadow of the Tomb Raider into our mainline GPU testing, so watch this space!
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