Oculus Rift Founder Palmer Luckey Discusses Rift Development & Hardware



/ 5 years ago

oculus-rift-kickstarter

Gamerhub.tv have sat down with the Oculus Rift VR Headset team to discuss what their upcoming technology has to offer, more importantly they’ve also discussed what impact the legendary John Carmack of Unreal Engine is making to their team and the development of the project now that he is on board, as well as the $16 million in funding the item received.

The device is set to revolutionize the gaming world by bringing some exciting new features to the world of 3D gaming, Oculus Rift is going to hit the market with a bang and while I know there are some sceptics out there, ok A LOT of sceptics, I have personally tried out the Oculus Rift and to say I was blown away would be an understatement. I think the simple thing about the Oculus is that it is easy to tell people what it does, it is easy to see what it does, but you really can’t grasp it until you try it.

Check out the interview below where Palmer Luckey of Oculus Rift discusses the issues with porting games to be compatible with the hardware. Also, sorry for the wobbly audio in the video, we are not the original source for the video.

[youtube]http://youtu.be/z-rXVTmufRQ[/youtube]

Thank you GamerHubTV for providing us with this information.

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Comments

2 Responses to “Oculus Rift Founder Palmer Luckey Discusses Rift Development & Hardware”
  1. Davetheshrew says:

    I love the Occulus rift when I tried it at i49 but the resolution was poor, hopefully the retail kit will have a MUCH better screen

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