News

PhysX and APEX Confirmed Features on PlayStation 4

In the world of games development PhysX and APEX are big business and while the PlayStation 4 may sport AMD hardware, many games developers rely on Nvidias API to create their titles. Nvidia has announced that they will officially support the Sony PlayStation 4 and that it will be bringing both the Nvidia PhysX and APEX SDKs (software development kits) to the system.

Of course since the hardware is AMD based, we still don’t know how it will actually run and it will be interesting to see how the features are integrated, but as strange as it sounds to do such a think given the hardware on offer, I think its great that developers have the choice of both Nvidia and AMD based SDKs to get the best out of their games and of course, their existing game engines and development tools.

Both PhysX and APEX are vital tools for creating collision detection, the simulation of rigid bodies, cloth, fluids, particles and many more objects in a digital environment. Sure its unclear “how” they will do this on AMD hardware but Nvidia have been quick to point out that their software has been designed to run on a variety of CPU architectures, which can be accelerated by any CUDA enabled Nvidia GPU (Series 8 and above). Its really not impossible to achieve, given the broad variety of PC hardware that is on the market, the SDK needs to be highly flexible anyway, so tailoring it to the APU hardware of the PlayStation 4 could be achieved either directly or via emulation.

Sure Nvidia will ideally want their software running on Nvidia hardware, but it also won’t want leaving out of the deal. In today’s financial climate its becoming more apparent that Sony don’t have exclusive hardware with their next console, given that its using the next-gen Jaguar cores that AMD will be using in future APUs of their own, similar in design to certain aspects of the PlayStation 4, yet its also clear than AMD don’t have exclusivity in how Sony use the AMD hardware and its likely those terms have been relaxed to enable both AMD and Sony to essentially make more money, such as by adding support for Nvidia PhysX.

Peter Donnell

As a child still in my 30's (but not for long), I spend my day combining my love of music and movies with a life-long passion for gaming, from arcade classics and retro consoles to the latest high-end PC and console games. So it's no wonder I write about tech and test the latest hardware while I enjoy my hobbies!

Disqus Comments Loading...

Recent Posts

AMD Adrenalin Edition 24.4.1 Driver Available for Download

AMD has released a new driver, and if you're eager to play or are already…

15 mins ago

S.T.A.L.K.E.R. 2: Heart of Chornobyl Gets A New Trailer

While I'm not familiar with the Bilibili streaming platform, it was the source of a…

21 hours ago

Jensen Huang to Kick Off Computex 2024 With NVIDIA Keynote

As Computex 2024 approaches, the tech industry buzzes with anticipation for a series of high-profile…

2 days ago

MSI Prioritizes NVIDIA Over AMD as RX 7000 GPU Supplies Vanish

MSI, a key player in the graphics card market, appears to be shifting its focus…

2 days ago

TeamGroup Clinches Four Red Dot Awards for Innovative Design

TeamGroup has once again proven its prowess in the field of memory product innovation by…

2 days ago

eFootball Hits Major Milestone with 750 Million Downloads

Konami's eFootball has reached a staggering 750 million downloads worldwide. This milestone comes as the…

2 days ago