The developers of Project Cars wanted the game to support the Oculus Rift VR headset at launch, and they certainly managed to fulfil this goal. However, as the Oculus VR is still getting tweaked and prepared for its final consumer version, there are certain game-related issues that need to be patched along the way. Apparently, Slightly Mad Studios has just released a brand new update for Project Cars, one that includes a series of bug fixes, new tracks, new cars, and some improvements to the physics engine. Aside from these improvements, the game has also received support for Oculus Runtime 0.8, which is not the final version of the Oculus SDK.
However, a Slightly Mad Studios representative has revealed that the team is currently working with Oculus SDK 1.0 internally, and while there are quite a few improvements on their way, these won’t be released to gamers until the Oculus Rift launches officially. Speaking of which, the headset is expected to begin shipping on March 28, which means that you’ll actually be able to get your hands on one soon enough provided that you’ll be willing to spend $600 on it. Project Cars will definitely be fun to play in VR, especially since we’re talking about a motorsport racing simulator rather than an arcade-style racing game.
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