RAGE get’s its many issues fixed!




/ 13 years ago

RAGE, who was released not so long ago, featuring on-the-fly graphics quality changes to maintain a smooth 60fps, encountered quite a few problems, most caused by the latter function.

Fortunately, after a complete ‘outrage’ by the players, a patch has been issued to bring fixes and improvement to the (many) glitches.

The fixes included are the following:

  • Implemented workaround for AMD driver crash right after intro cinematic on Win 7 32-bit systems;
  • Disabled UBOs because they are causing animation issues with AMD drivers;
  • Don’t allow swap-tear to be enabled on AMD while the extension is not exposed because it may crash;
  • Support for new video settings: “texture cache”, “vsync” and “anisotropic filter”;
  • Automatically adjust vt_maxPPF based on the number of available cores;
  • Improved performance for SLI cards when GPU transcode is enabled;
  • Fix for GPU Transcoding option being disabled after exiting gameplay;
  • Added safe mode to restore video settings to default values;
  • Allow g_fov to be changed from the RAGE launch options in Steam;
  • Server now forwards text chat from clients to all other clients while in-game.

For more informations/details, go to the Steam page regarding the pacth.

Source



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