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Ryse 2 Could Be MultiFormat, Crytek Unhappy With Xbox One Sales (Obviously)

Crytek have really been hit hard recently, Ryse was poorly received on the Xbox One, the company has been hemorrhaging money, their CryEngine software hasn’t been as popular recently and after many staff pay packets were delayed or unpaid, they saw many of their employees up and leave for other jobs.

The company is out of the game just yet, with funding now keeping them alive, assets being sold off and traded to other companies and more to keep them afloat. Now the company is looking forward to Ryse 2, a game which could now see a multi-format release given that Crytek (understandably) aren’t happy with Xbox One software sales. This means the series will likely hit the PlayStation 4 and PC.

As a launch title the trouble comes from the fact that there are – there are NDA-related materials I can’t talk about – but the platform is being built at the same time we are building the game.

So, was it challenging? Definitely Ryse was one of the most challenging I have been involved in. And I have been involved from Far Cry forwards. It was a very tight development and definitely had its troubles. But are looking back at is a proud achievement.

Ryse was maybe not the best rated game, but what we achieved for launch was a great foundation for us to build up. I know there are a lot of gamers who are contacting me through different channels who want to see Ryse 2. There is a lot of positive feedback. We’re considering it.

We have a good relationship with Microsoft. We are constantly looking at what we can do together. We are not 100 per cent happy with Xbox One sales right now. So we want to wait till the current gen and next gen catches up. For Ryse 2, we aren’t saying it’s cancelled. It’s our IP. It just has to wait for the right timing. And the right timing means higher installed base across next-gen.

We can do whatever we want with it with whoever we want.

Ryse, the first title in the series, will no be getting ported to PC for release later this year, with 4K support and more, so the future of the series does show some promise.

Thank you Worlds Factory for providing us with this information.

Peter Donnell

As a child still in my 30's (but not for long), I spend my day combining my love of music and movies with a life-long passion for gaming, from arcade classics and retro consoles to the latest high-end PC and console games. So it's no wonder I write about tech and test the latest hardware while I enjoy my hobbies!

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