Players and analysts alike have speculated that Star Wars: The Old Republic is already suffering a sharp decline in subscribers. But this isn’t the case, according to BioWare.
BioWare’s Daniel Erickson has told PC Gamer that subscriber numbers haven’t dropped, but the number of concurrent players logging in on a regular basis have, which is the reason behind the ‘light’ server populations at peak times.
Erickson says the developer is doing “anything and everything” it can to pull player back into the game.
“Nothing is off the table when it comes to making sure our communities are strong and active on each server,” he said, including making ‘slight alterations’ to the development schedule.
“Usually it’s a question of priority and since we have separate teams working on different initiatives we can usually change priorities for a particular game update fairly easily,” he said.
Planned updates include a robust “group finder” and other “quality of life” features, but Erickson assures players that brand new content is the main priority.
“Interesting replayable content is the top of the list of design prototypes going on over here,” said Erickson.
Source: PCGamer
Premium combination of aluminium, tempered glass and steel Space for E-ATX-, ATX-, Micro-ATX- or Mini-ITX…
Experience supercharged gaming and cutting-edge creation experiences across the Intel Arc A-series family. From high-performance…
CPUCPU ManufacturerIntelCPU SeriesIntel Core i3CPU Socket1700CPU ArchitectureIntel Alder Lake-SCPU Cores4CPU Threads8Performance Cores4Hyperthreading / MultithreadingYesOpen MultiplierNoMemory…
The EK-Nucleus AIO CR240 Lux D-RGB is an all-in-one liquid cooling solution offering a stylish…
5nm CPU with Zen 4 architecture and 3D V-Cache Twelve cores, twenty-four threads, and multithreading…
As an unseen player, monitor is often being underestimated. The truth is monitors form as…