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Two Point Hospital Gets A Clean Bill Of Health! – Review

Gameplay

A major positive factor about this game is that even on launch, it seems exceptionally polished! Having played this for around 10 hours so far, I’ve not found a single glitch or error. Not one! It runs absolutely seamlessly even as my hospitals have gotten more and more complex.

The career mode of the game as you progresses through several hospitals while you look to meet key achievements/requirements at them. While these are largely to grow and develop the hospital, the game is surprisingly not repetitive. Each level has specific requirements for you to meet. For example, one hospital might be money objective orientated while another might be staff training.

Yes, the formula might, as a whole, be the same. They do, however, mix things up enough to stop this game becoming repetitive. In addition, you can also switch between many different hospitals at the same time to keep things varied for yourself.

New Wacky Illnesses!

Like TH, this name has a number of strange ailments to cure. These range from Mock Star to Lightheadedness and even Verbal Diarrhoea! Like TH, the names are amusing, but always with an ironic treatment.

Two Point hospital has pushed the depth of the game, as a whole, to a new level. For example, staff members now work and interact on a much higher level. In addition, as you train them, they get more anxious for pay rises. In terms of TH, possibly the most frustrating aspect of the game was staff asking for pay increases. This hasn’t really been fixed in Two Point, but it has been improved.

Unlockables!

During the game, the more you achieve the more ‘K-points’ you earn. These can be used to buy upgrades. These are nearly always just aesthetic improvements and as such do not form a necessary part of the game. You can’t buy these through microtransactions either, but rest assured if your hospital works well, you’ll have no trouble in getting nice items to adorn your lobby.

Familiar Mechanics Return

The game still has much of the original (and well-loved) aspects of TH. They really are too long to list, but I’ll give you some of them in brief in bullets.

  • Emergencies with timers to cure your patients!
  • A nasal-voiced tannoy lady.
  • Rats! – Yes, you can get your virtual shotgun out again! (Don’t know if there’s a secret rat level yet).
  • Room designs.

Even on top of all of this, there is still one more major factor. Death! Yes, death happens at your hospital and is surprisingly more common than in TH.

Occasionally though, when a person dies in your hospital, they don’t want to leave! You occasionally see corpses turn into ghosts who wander around scaring both your doctors, nurses, patients and generally being disruptive. Just make sure you have a handyman qualified to deal with them via their pocket dust-busters!

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Mike Sanders

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