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Will MindsEye First Patch be Enough to Save it

IO Interactive has just released MindsEye and it hasn’t been a particularly good launch for the game to put it mildly. Although the game hasn’t been a Concord level of failure its pretty close and although its unlikely we will ever get a second Concord anytime soon this game is pretty close. When the game launched the most common complaint was the game currently has major optimization issues.

Upcoming Patch

Now a day after release IO Interactive has announced that the first patch for the game will release in around week. So to all 10 people that are actually playing Minds eye and will be still playing in a week here is what we can expect to change.

Upcoming updates will bring initial CPU and GPU performance improvements and memory optimisations. Players will find the CPR mini-game less difficult and gain a new setting to disable or modify Depth of Field. Additionally, a fix addresses missing controls for the Minehunter and Run Dungeon mini-games, and pop-up warnings will now alert users about disabled Hardware Accelerated GPU Scheduling or CPUs with potential crash issues.

The games is priced at £54.99 which for just £5 more could get you the incredibly successful and popular Stellar Blade which released just a day after and already has more positive reviews that Minds eye has peak players on Steam.

MindsEye June Hotfix Key Features

  • Initial CPU and GPU performance improvements, along with memory optimizations.
  • Reduced difficulty for the CPR mini-game.
  • A new setting to disable or modify Depth of Field.
  • A fix for an issue with missing controls for the MineHunter and Run Dungeon mini-games.
  • Pop-up warnings for PCs that have Hardware Accelerated GPU Scheduling disabled, and PCs with CPUs that have potential crash issues.

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