There’s no doubt that many of the latest graphics cards on the market right now will be DirectX 12 ready, at least to a certain extent. However, with a new API comes support for many new graphics features that will need new hardware to take full advantage of them.
One piece of good news is that the power and frame rate improvements we saw in the Microsoft demos were coming from the CPU usage in the OS runtime device drivers. Essentially done on DirectX 11. Microsoft claimed that anyone with a Kepler, Fermi or Maxwell Nvidia GPU would see these benefits.
Microsoft’s own Mike Ybarra avoided sharing what kind of new graphics features we can expect from the new API, only that Microsoft will outline them all at the upcoming GDC in March.
It is expected that Windows 10 will get a retail launch towards the end of the year, so now would be the perfect time to start saving up for some hardware upgrades. Especially if you want to take advantage of any new features in the API.
Thank you DSO Gaming for providing us with this information.
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