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Xbox One Hardware Details Revealed

“Connected and ready” was the opening phrase for the Xbox One specification, lets get straight to it and see what Microsoft was willing to share.

Microsoft was quick to throw around words like “lag free”, “connected” and “the cloud”. It will be interesting to see if this holds true but one can only assume that the wireless technology is top notch compared to that of the current gen Xbox 360.

Microsoft has massively increased the server space for Xbox live and in their words, for the same price as current Xbox live, you will get all their improved cloud servers, game DVR service, editing and sharing, playing online and more. That’s right, Sony aren’t the only one to allow you to record your game footage!

Xbox One

  • 64 Bit Architecture
  • 8GB of Dedicated RAM
  • Wi-Fi Direct
  • Variable power states
  • 5 Billion Transistors
  • Virtually silent operation
  • Blu-Ray

Kinect

  • 2Gbps data transfer just from Kinect
  • 1080p wide filter view
  • Group skype calls
  • Better skeletal recognition

Controller:

  • Over 40 improvements in the controller alone
  • New tactile feedback engine
  • Refined controls
  • A “proper” D-Pad (about time!)

Three Operating System In One, unified as “Xbox One”

  • Xbox Live
  • Windows Kernel
  • Multi-Tasking Engine

No word on GPU and CPU specifics just yet, but the show is far from over and we still have plenty of time until release day.

Peter Donnell

As a child still in my 30's (but not for long), I spend my day combining my love of music and movies with a life-long passion for gaming, from arcade classics and retro consoles to the latest high-end PC and console games. So it's no wonder I write about tech and test the latest hardware while I enjoy my hobbies!

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