3DMark Gets Updated with New Ray-Tracing Feature Test
Mike Sanders / 4 months ago
The launch of AMD Radeon RX 6000 Series graphics cards on November 18th will end NVIDIA’s monopoly on real-time raytracing. For the first time, gamers will have a choice of GPU vendors when buying a raytracing-capable graphics card. If you do, therefore, want a tool to see what those new GPUs are truly capable of, UL Benchmarks has announced the launch of a new 3DMark feature test that measures pure raytracing performance. You can use the 3DMark DirectX Raytracing feature test to compare the performance of the dedicated raytracing hardware in the latest graphics cards from AMD and NVIDIA.
Real-time raytracing is incredibly demanding. The latest graphics cards have dedicated hardware that’s optimized for raytracing operations. Despite the advances in GPU performance, the demands are still too high for a game to rely on raytracing alone. That’s why games use raytracing to complement traditional rendering techniques. The 3DMark DirectX Raytracing feature test is designed to make raytracing performance the limiting factor. Instead of relying on traditional rendering, the whole scene is ray-traced and drawn in one pass.
3DMark Adds a New Ray-Tracing Feature Test
The result of the test depends entirely on raytracing performance, which means you can measure and compare the performance of dedicated raytracing hardware in the latest graphics cards.
Compared with traditional rendering, raytracing can more accurately model how light interacts with the aperture of a camera.
In this feature test, camera rays are traced across the field of view with small random offsets to simulate a depth of field effect. The frame rate is determined by the time taken to trace and shade a set number of samples for each pixel, combine the results with previous samples and present the output on the screen. You can change the sample count to see how it affects performance and visual quality. The rendering resolution is 2560 × 1440.
The result of the test is the average frame rate in frames per second. You can read more about the test in the 3DMark technical guide.
The 3DMark DirectX Raytracing feature test includes an interactive mode that lets you move freely around the scene and take screenshots. You can control the focus point and aperture of the camera to explore the different depth of field effects using raytracing.
3DMark includes several tests to help you measure and compare the performance of the latest graphics cards.
- Use the 3DMark DirectX Raytracing feature test to measure the performance of dedicated raytracing hardware
- Run the 3DMark Port Royal benchmark to test graphics performance with a game-like mix of traditional DirectX 12 rendering and real-time raytracing
- Run 3DMark Time Spy Extreme to test and compare DirectX 12 performance
- Use 3DMark Stress Tests to check GPU stability and cooling performance over longer periods of heavy load
Where Can I Try It Out?
The DirectX Raytracing feature test is available now as a free update for 3DMark Advanced Edition.
Advanced Edition owners who purchased 3DMark before January 8, 2019, will need to upgrade to unlock the latest raytracing tests. The 3DMark Port Royal upgrade DLC adds Port Royal, the DirectX Raytracing feature test, and the NVIDIA DLSS feature test. Find out more about 3DMark updates and upgrades. – The DirectX Raytracing feature test is available as a free update for 3DMark Professional Edition customers with a valid annual license. Customers with an older, perpetual license will need to purchase an annual license to unlock the test.
For more information, you can check out the official 3DMark website via the link here!
What do you think? Have you ever benchmarked your graphics cards ray tracing performance? If so, what tool did you use? – Let us know in the comments!