Assassin’s Creed Syndicate Early PlayStation 4 Performance Revealed
John Williamson / 2 years ago
Assassin’s Creed Unity suffered from a plethora of technical issues across all platforms and often dipped around the 20 frames-per-second mark on consoles. Given the huge amount of bugs, and negative publicity, Ubisoft promised to improve the optimization of future titles. However, according to footage analyzing the latest Assassin’s Creed game, it appears the frame-rate is still well below par.
The video showcases version 1.00 running on the PlayStation 4 and struggles to maintain a solid 30 frames-per-second. The frame-rate dips below 30 on a regular basis and even manages to reach lows of 25. The game also utilizes a resolution of 900p which makes the performance even more disappointing. While patches could improve things, the launch performance looks quite buggy. On the other hand, the current crop of consoles have struggled to maintain 1080p 30fps in a variety of graphically diverse titles. If this is the case, Ubisoft should have reduced the game’s resolution to make for a smoother experience.
It will be interesting to see how the PC version performs and that will give an indication about Ubisoft’s skill level in optimizing the game. Some critics argued, the release schedule of Assassin’s Creed should be prolonged to 2 years which could help improve the game’s technical performance. However, this doesn’t seem likely as Ubisoft opts for a yearly cycle to make the series more profitable.