Autodesk has apparently launched its new 3D animation and modelling software for professional indie game developers, the Autodesk Maya LT 2016. This comes as a result of the company previewing their new Stingray Game Engine at the Game Developers Conference in San Francisco.
Stingray was build using Bitsquid technology and received an amazing demo at GDC, demonstrating a lot of features that lend it more power and give creators access to mode flexible tools.
“Bitsquid has been a part of the Autodesk family since the acquisition last summer and both teams have been hard at work to update, improve and add features to the engine,” said Martin Wahlund, CEO, Fatshark. “We are excited to announce that we are actually using the new Stingray engine to build our upcoming ‘Warhammer: End Times – Vermintide game.'”
The major highlights of Autodesk’s new software are:
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