DOOM Advanced Graphics Options Revealed



/ 2 years ago

Doom

DOOM is one of the most iconic games ever devised and popularised the first-person shooter genre which inspired various releases including Bioshock, Battlefield and other modern titles. Players have already been testing the multiplayer beta for the latest entry and the reception thus far is extremely mixed. Not only that, the Steam beta page is awash with negative reviews and it’s clear that people are unhappy with the multiplayer’s direction. Of course, it’s developed by a different studio and the single player will be the game’s main priority. Ahead of the game’s release, Bethesda confirmed the advanced options and their commitment to the PC platform:

“PC gaming is in our DNA here at id. Just like so many of you, we also love to tinker with settings to get the exact experience we want – and every ounce of performance our systems can handle. We will be running an uncapped framerate on PC at launch, supporting ultra-wide 21:9 monitors, allowing wider FOV, and providing a wide variety of advanced settings that allows any PC connoisseur the opportunity to make intelligent tradeoffs between visual fidelity and performance.”

  • Manually Lock Framerate (unlocked by default)
  • Lights Quality
  • Chromatic Aberration Toggle
  • Shading Quality
  • Post Process Quality
  • Particles Quality
  • Game F/X Quality
  • Decal Quality
  • Directional Occlusion
  • Reflections Quality
  • Depth of Field Toggle
  • Decal / Texture Filtering
  • Motion Blur Quality / Toggle
  • Sharpening Amount
  • Lens Flare Toggle
  • Lens Dirt Toggle
  • Texture Atlas Size
  • Show Performance Metrics
  • Resolution Scaling
  • UI Opacity
  • Film Grain
  • Rendering Mode
  • FOV Slider
  • Simple Reticle
  • Show First-person Hands Toggle
  • Use Compute Shaders
  • Vsync (support or triple buffering)

As someone who adores the 21:9 aspect ratio, this is great news and hopefully, the game will live up to everyone’s expectations. Rest assured, we should have a performance analysis once the game launches to determine how well idTech 6 scales across different configurations.

Are you looking forward to DOOM?

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Comments

3 Responses to “DOOM Advanced Graphics Options Revealed”
  1. Scion says:

    Console shooter trying to be glorious…

    • Socrates Descartes says:

      Got a point to make? Or, are you simply just another little troll epicly failing at trying to be clever…?

      • Scion says:

        1) A 3rd party studio was hired to dev the multiplayer and their history is that of only console shooters, hence the negative Steam reviews.

        2) If you suspect someone is a troll then you shouldn’t feed them by replying. Internet 101.

        3) “Epic” fail? An ironically laughable claim since your exaggerated response alludes to a personal offense taken by my original post.

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