Hogwarts Legacy Gets First Patch – Changelog Revealed




/ 1 year ago
Hogwarts Legacy Gets First Patch - Changelog Revealed

It’s clear that Hogwarts legacy is off to a great start, with huge player numbers already setting some impressive records on Steam this last week. Furthermore, it’s generally proving a success in terms of reviews too, with mostly positive scores. Any issues with the game aren’t taking too much away from the stunning graphics, interesting story, and gorgeously detailed game world. However, there’s always room for improvement.

The first update released by Avalanche brings a fair few PC-specific improvements. One of the most noticeable issues was Ray Tracing Ambient Occlusion, which no longer needs some workarounds to resolve, however, the RT Shadows still pop in, but we’re hopeful that’ll be addressed in a future update too.

Hogwarts Legacy

There were some performance issues on Nvidia graphics cards too, which they claim they have fixed, but some reports are saying that this is still an issue, so perhaps it’s fixed for some, but not others.

Overall though, there are a fair few fixes, and even then, there’s still room to improve some of the game’s stuttering issues. Of course, you can check out the changelog below, and hopefully, the above issues will be sorted in the next update!

Change Log

Bug Fixes:

General
Online

  • Fixed issues with achievement data being properly pushed to Wizarding World portal after linking.

Gameplay

  • Owl Mail
  • World Events
  • NPC
  • Characters

UI

  • Updated localization text for additional content items.
    Added Build version to first time EULA.
  • Fixed rare occurrence of mission descriptions not being displayed correctly.

Cinematics

  • Corrected VFX presentation of robe transformation.
  • Fixed a stability issue when skipping cutscenes.
  • Fixed a crash when playing cutscenes and cinematics.

Save Game

  • Fixed error of rewriting last autosave slot.
  • Fixed an issue when restarting from last save around not being able to talk to a vendor after initial conversation. Resolves the following reported issues: HL-494, HL-246, HL-1063, HL-590, HL-542, HL-976, HL-965, HL-1158, HL-1184, HL-1089, HL-1240, HL-1031, HL-1490, HL-1433, HL-89, HL-1930, HL-1086, HL-1636, HL-1585, HL-1028, HL-1933, HL-2606, HL-2062, HL-1587, HL-488, HL-498, HL-162, HL-1706, HL-2626, HL-2865, HL-2888, HL-2804, HL-2910, HL-2944, HL-3000, HL-3043, HL-3024.

Performance and Stability

  • Improved performance on Fidelity mode.
  • Fixed rare crash around hovering over the map.
  • Fixed issue with wind causing distortion and stretching of world assets.
  • Also fixed a rare occurrence with material swapping.
  • Fixed a rare crash with map assets state.
  • Fixed Rare crash occurring with in-game world events.
  • Also fixed a memory leak with global lighting system HL-313.

PC Steam/PC Epic Games
Cinematics

  • Fixed audio issues missing or not properly playing.

Controllers

  • Switch Pro controller support updates HL-346.

Upscalers

  • Enable frame generation while DLSS is disabled.
  • Anti-Aliasing and Screen resolution settings disabled when using DLSS and not Super Resolution.

Raytracing

  • Fixed issue with RTAO looking worse than SSAO.
  • Adjusted default setting to Medium Quality.

Performance and Stability

  • Shader type compilation optimization.
  • Shader compilation performance updates and functionality enhancements.
  • Fixed a crash affecting Text2Speech usability.
  • Resolved issues with world assets abruptly being stretched which resolves the following reported issues: HL-305, HL-265.
  • Resolved an issue with Nvidia GPUs having lower frame rate compared to AMD.

DirectX Version 12

  • Please note DirectX Version 12 is required to run Hogwarts Legacy on PC. We do not suggest attempting workarounds to run the game with DirectX Version 11 as this can cause stability issues with launching the game and the player experience.

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