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Graphics Cards

MSI GTX 1060 Gaming X Graphics Card Review

Hitman


Hitman

Hitman’s DirectX 12 render gives us a fantastic insight into the performance levels when using the latest API. While the MSI GTX 1060 Gaming X does much better than the GTX 980, it’s not able to surpass the RX 480. This isn’t surprising considering AMD’s exceptionally strong showing in DirectX 12 titles.

h2

On a similar note, the graphics card copes pretty well with the game while utilising for a 1440p resolution and exhibits a very good boost over the GTX 980. Despite this, it’s still not able to match the RX 480.

hit3

Here we can see, the MSI GTX 1060 Gaming X easily outperforms the GTX 980 but it’s just eclipsed by the RX 480.

hitman 3

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16 Comments

    1. This is something I’m looking into for future reviews, wasn’t used because I’ve being doing some comparison with the older drivers and wanted to remove variables.

      Thanks.

      1. Not at all, fi this was the case, why would I be so positive about the RX 480 in our review? It’s a simple reason which I’ve given below.

    2. For the same reason they didn’t use the latest DX12 patch for Tomb Raider with Async Compute enabled, or the “Crazy” preset in Ashes of the Singularity. It would be damned hard to justify their “Editor’s Award” if they showed this card performing slower in 3 out of 5 tests than the £70 cheaper RX 480 with the reference design.

      1. Making assumptions with no evidence about how the testing is done? I reduced the preset from Crazy to Extreme so the lower-end GPUs would be able to be able to achieve good figures at higher resolutions. If you look at some of the older reviews, I use the Crazy preset. I’m a little perplexed by your comments since I praised the RX 480 and didn’t just say go out and buy the GTX 1060. The RX 480 is still the price to performance winner and I’d recommend it. In fact, I’ve got a model from Sapphire coming and I’m expecting it to do really well. Honestly, it’s frustrating when comments like this are made, this no ultierior motive, I try to keep things fair.

        1. its not assumptions really most of the reviewes didnt even used doom let alone vulcan
          and even fewer actually didnt even tested dx12 games… tpu was the one that didnt even had a single non gameworks games

          1. I see where you’re coming from and it’s often the case that games which do really well on AMD products are omitted. I try to find a balance between DirectX 11 and DirectX 12 titles so that it’s fair. Also, we don’t always get codes from companies and I would have like to add them to the testing process. If Doom is used again, it would be with the Vulkan API.

        2. How the testing was done:

          1 – Not using Vulkan in Doom, which has been officially distributed through an official patch for 2 weeks and gives an unprecedented performance boost to AMD cards (not so much for nvidia ones)

          2 – Not using the latest DX12 patch for Tomb Raider bringing Async Compute which was also officially distributed over 2 weeks ago and gives a sizeable performance boost to AMD cards (not so much for nvidia ones)

          3 – Not using the Crazy preset in AotS even though you used it in other reviews, and then give the reason that “lower-end GPUs would be able to achieve good figures” even though the lowest-end model you’re putting in the comparison is a GTX 970 which

          Why are you perplexed by my comment? Why would anyone?
          The Crazy preset thing can be more or less subjective, but the other two are bound to raise suspicion, regardless of whatever your “true intentions” are.

          1. Thanks for the response, I’ve decided to re-test all future Tomb Raider results using DX12, also will change the Ashes preset to Crazy. Unfortunately, I no longer have access to Doom due to a weird press code situation, so I’ll probably have to remove that test until another is provided. I didn’t use DX12 in Tomb Raider because it’s been horribly broken for some time, but judging by the comments, this has been resolved and it’s a great addition. Therefore, I’ll use it in the future.

      2. I state in the review that the DX12 patch isn’t used because it has inconsistent results. However, I’ll research the latest patch to see if the situation has changed and if so, DirectX 12 will be adopted for all future reviews.

  1. I like amd and would like to see ’em come out on top, but I’m also fair and would buya a green card if it has obvious advantage. Though some could see your benchmark set as nvidia biased, I dont understand how they can label you as unfair when your statements point otherwise, as if a review consist only of charts. Yours is one of the fairest review around, given the benchmark set. Having said that, it’s better if you include vulkan and async benchmarks in the future.

  2. John, you can’t make everybody happy. If you said it was the best chocolate ice cream in the world and it’s free somebody would complain because you didn’t test vanilla. LOL. I thought it was a good review.

  3. The AMD fanboys in this comment thread are the reason people hate reading comment sections. The editor even calmly and cooly replies to everyone trying to call him out for being some “Paid NVIDIA Shill” when he’s just doing his best to be as unbiased as possible given the available resources.

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