Patch 1.04 for Prey Is Now Available




/ 7 years ago

Prey

Bethesda and Arkane Studios’ Prey is currently enjoying its time in the limelight. Even though the game was definitely not bug-free at the time of launch, its creators have been working on a series of patches that aim to improve the title’s overall gaming experience. We’re at patch 1.04 right now, which focuses on various field of view issues. Just in case you’re not aware, you can modify the game’s FOV by manually editing its main config file. Still, this could cause some unpleasant experiences, particularly when it comes to several cut-scenes that would not play properly. Patch 1.04 addresses these issues, and it also fixes some Aim Assist problems, as well as some problems with the control keys.

Where can I get this patch from?

Prey

As with most patches these days, this one will download itself automatically via Steam. As for the complete changelog, you can view it below.

Prey – Patch 1.04 Release Notes

  • Glooing Cook between objectives no longer breaks mission.
  • ‘Nightmare is Hunting You’ no longer plays after completing ‘Copy Protection’ without Typhon Neuromods installed.
  • Disgruntled Employee mission now properly completes if player finds Grant Lockwood prior to getting mission.
  • Sarah Elazar will now give the code for Cargo Bay B if player has hostility from Phantoms.
  • Aaron Ingram will no longer flee and cower when released in Psychotronics.
  • Player can no longer lock themselves in the security pharmaceuticals office in Trauma.
  • Superfruit no longer appears shrunken and flat when fully grown.
  • Adjusted timing on several cutscenes.
  • Blank objective markers no longer persist above reticle.
  • Using key actions while controller prompts are shown will no longer cause a freeze.
  • Tracking bracelets are now sent to Recycler with “Transfer all Junk.”
  • Mouse sensitivity no longer affected by extreme FOV settings.
  • Several cutscenes adjusted to play properly with modified FOV settings.
  • WASD no longer incorrectly functions in menus and TranScribe if directional keys are rebound.
  • Aim Assist will now work as intended if controller is using mouse input instead of stick input.
  • Looting a new weapon without space for its ammo will no longer decrease the amount of ammo.
  • Dropping all ammo from an equipped weapon no longer causes invalid ammo UI message.
  • Consume Food hotkey now consumes food based on stack size, not inventory order.

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