During a briefing call today, NVIDIA confirmed that their latest line-up of graphics cards will indeed natively support Async compute. Furthermore, they clarified that this has been achieved without the need for context switching. When discussing Async Compute, NVIDIA discussed the current testing procedure and explained basing results on Ashes of the Singularity isn’t the best idea. They elaborated on this and explained that more games would be released very soon using this intriguing technology. Whether or not, NVIDIA’s implementation is as effective as the competition remains to be seen. Nevertheless, it’s great to see NVIDIA tackling this controversial topic head-on and explaining that Pascal will have native support for Async Compute.
Are you looking forward to the GTX 1080?
Just a few hours after its release on Steam alone Manor Lords has already managed…
FORTY YEARS OF WRESTLEMANIA WrestleMania is the biggest event in sports entertainment, where Superstars become…
FHD 1080P & 44MP & Anti-Shake: This digital camera with Full HD 1080P resolution and…
Clicky switches designed to be precise and responsive for gaming High actuation force paired with…
Product seriesProduct Series/FamilyROG StrixColourPrimary ColourBlackSecondary ColourGreyStorage PortsM.2 PCIe 4.0 x43SATA 6G (internal)4M.2 PCIe 2.0 x24Internal…
Compact and stylish Mini-ITX case Clearance for 315mm GPUs with up to three slots PCIe…